Open-source replacements for the jaggl, jaggl_dri and jagmisc native libraries
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openrs2-natives/gl-natives/src/main/c/jaggl.c

2619 lines
79 KiB

#include "jaggl_context.h"
#include "jaggl_opengl.h"
#if defined(__unix__)
#include <GL/glx.h>
#elif defined(_WIN32)
#include <windows.h>
#include <GL/gl.h>
#include <GL/glext.h>
#include <GL/wglext.h>
#elif defined(__APPLE__) && defined(__MACH__)
#include <AppKit/NSOpenGL.h>
#include <AppKit/NSView.h>
#include <AppKit/NSWindow.h>
#include <OpenGL/gl.h>
#include <QuartzCore/CAOpenGLLayer.h>
#include <dlfcn.h>
#else
#error Unsupported platform
#endif
#include <jawt.h>
#include <jawt_md.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#if defined(__APPLE__) && defined(__MACH__)
#define _JAGGL_GET(env) \
JAWT awt = { .version = JAWT_VERSION_1_4 }; \
bool awt_valid = JAWT_GetAWT(env, &awt); \
if (!awt_valid) { \
awt.version |= JAWT_MACOSX_USE_CALAYER; \
awt_valid = JAWT_GetAWT(env, &awt); \
}
#else
#define _JAGGL_GET(env) \
JAWT awt = { .version = JAWT_VERSION_1_4 }; \
bool awt_valid = JAWT_GetAWT(env, &awt);
#endif
#define _JAGGL_GET_AND_LOCK(env) \
_JAGGL_GET(env); \
if (awt_valid) { \
awt.Lock(env); \
}
#define _JAGGL_UNLOCK(env) \
if (awt_valid) { \
awt.Unlock(env); \
}
#define JAGGL_GET_BUFFER(env, obj, obj_off) \
void *obj ## _ptr; \
if (obj) { \
void *obj ## _carry = (*env)->GetDirectBufferAddress(env, obj); \
obj ## _ptr = (void *) ((uintptr_t) obj ## _carry + (size_t) obj_off); \
} else { \
obj ## _ptr = NULL; \
}
#define JAGGL_GET_ARRAY(env, obj, obj_off) \
void *obj ## _carray, *obj ## _ptr; \
if (obj) { \
obj ## _carray = (*env)->GetPrimitiveArrayCritical(env, obj, NULL); \
obj ## _ptr = (void *) ((uintptr_t) obj ## _carray + (size_t) obj_off); \
} else { \
obj ## _carray = NULL; \
obj ## _ptr = NULL; \
}
#define JAGGL_PTR(obj) obj ## _ptr
#define JAGGL_RELEASE_ARRAY(env, obj, mode) \
if (obj) { \
(*env)->ReleasePrimitiveArrayCritical(env, obj, obj ## _carray, mode); \
}
#define JAGGL_GET_STRING(env, str) \
const char *str ## _str = (*env)->GetStringUTFChars(env, str, NULL)
#define JAGGL_STR(str) str ## _str
#define JAGGL_RELEASE_STRING(env, str) \
(*env)->ReleaseStringUTFChars(env, str, str ## _str)
#if defined(__unix__)
#define PFNGLCLIENTACTIVETEXTUREPROC PFNGLCLIENTACTIVETEXTUREARBPROC
#define PFNGLMULTITEXCOORD2FPROC PFNGLMULTITEXCOORD2FARBPROC
#define PFNGLMULTITEXCOORD2IPROC PFNGLMULTITEXCOORD2IARBPROC
#define JAGGL_FORCE_LOCK(env) _JAGGL_GET_AND_LOCK(env)
#define JAGGL_FORCE_UNLOCK(env) _JAGGL_UNLOCK(env)
#define JAGGL_LOCK(env) _JAGGL_GET_AND_LOCK(env)
#define JAGGL_UNLOCK(env) _JAGGL_UNLOCK(env)
#define JAGGL_PROC_ADDR(name) glXGetProcAddressARB((const GLubyte *) name)
#elif defined(_WIN32)
#define JAGGL_FORCE_LOCK(env) _JAGGL_GET(env)
#define JAGGL_FORCE_UNLOCK(env)
#define JAGGL_LOCK(env)
#define JAGGL_UNLOCK(env)
#define JAGGL_PROC_ADDR(name) wglGetProcAddress(name)
#elif defined(__APPLE__) && defined(__MACH__)
#define JAGGL_FORCE_LOCK(env) _JAGGL_GET(env)
#define JAGGL_FORCE_UNLOCK(env)
#define JAGGL_LOCK(env)
#define JAGGL_UNLOCK(env)
#define JAGGL_PROC_ADDR(name) jaggl_proc_addr(name)
#else
#error Unsupported platform
#endif
#if defined(__unix__)
static Display *jaggl_display;
static XVisualInfo *jaggl_visual_info;
static VisualID jaggl_visual_id;
static GLXContext jaggl_context;
static GLXDrawable jaggl_drawable;
static bool jaggl_double_buffered;
#elif defined(_WIN32)
static HINSTANCE jaggl_instance;
static HWND jaggl_window;
static HDC jaggl_device;
static HGLRC jaggl_context;
#elif defined(__APPLE__) && defined(__MACH__)
/* copy of JAWT_MacOSXDrawingSurfaceInfo from Java 6's jawt_md.h */
struct jaggl_legacy_dsi {
NSView *view;
};
@interface JagGLLayer : CAOpenGLLayer
{
@private
GLuint framebuffer;
GLuint renderbuffer_color, renderbuffer_depth;
GLint framebuffer_width, framebuffer_height;
NSLock *lock;
}
@end
static bool jaggl_calayer;
static CGLContextObj jaggl_onscreen_context;
static CGLContextObj jaggl_context;
static CGLPixelFormatObj jaggl_pix;
static NSWindow *jaggl_window;
static NSView *jaggl_view;
static id<NSObject> jaggl_view_observer;
static NSOpenGLContext *jaggl_context_appkit;
static JagGLLayer *jaggl_layer;
static bool jaggl_double_buffered;
#else
#error Unsupported platform
#endif
static int jaggl_alpha_bits;
#if defined(__APPLE__) && defined(__MACH__)
typedef void (*PFNGLACTIVETEXTUREPROC)(GLenum texture);
typedef void (*PFNGLACTIVETEXTUREARBPROC)(GLenum texture);
typedef void (*PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj);
typedef void (*PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer);
typedef void (*PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
typedef void (*PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program);
typedef void (*PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
typedef void (*PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void *data, GLenum usage);
typedef void (*PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data);
typedef GLenum (*PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
typedef void (*PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
typedef void (*PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture);
typedef void (*PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj);
typedef GLhandleARB (*PFNGLCREATEPROGRAMOBJECTARBPROC)(void);
typedef GLhandleARB (*PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType);
typedef void (*PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint *buffers);
typedef void (*PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
typedef void (*PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj);
typedef void (*PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
typedef void (*PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj);
typedef void (*PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (*PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (*PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint *buffers);
typedef void (*PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
typedef void (*PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint *programs);
typedef void (*PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
typedef void (*PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
typedef void (*PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint *params);
typedef GLint (*PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
typedef void (*PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj);
typedef void (*PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
typedef void (*PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t);
typedef void (*PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
typedef void (*PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t);
typedef void (*PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param);
typedef void (*PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat *params);
typedef void (*PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (*PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params);
typedef void (*PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void *string);
typedef void (*PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (*PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
typedef void (*PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (*PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0);
typedef void (*PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (*PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj);
static void *jaggl_proc_addr(const char *name) {
static void *handle;
if (!handle) {
handle = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
if (!handle) {
return NULL;
}
}
return dlsym(handle, name);
}
@implementation JagGLLayer
- (id)init {
self = [super init];
if (self) {
self.asynchronous = NO;
self.opaque = YES;
self.needsDisplayOnBoundsChange = YES;
self.autoresizingMask = kCALayerWidthSizable | kCALayerHeightSizable;
}
lock = [[NSLock alloc] init];
return self;
}
- (void)dealloc {
[lock release];
[super dealloc];
}
- (void)blit {
[lock lock];
/* get current size */
CGSize size = self.bounds.size;
GLint width = (GLint) size.width;
GLint height = (GLint) size.height;
/* check if we need to resize the framebuffer/off-screen window */
bool resized = width != framebuffer_width || height != framebuffer_height;
if (!framebuffer || resized) {
/* create new framebuffer */
GLuint new_framebuffer, new_renderbuffer_color, new_renderbuffer_depth;
glGenFramebuffersEXT(1, &new_framebuffer);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, new_framebuffer);
glGenRenderbuffersEXT(1, &new_renderbuffer_color);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, new_renderbuffer_color);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, width, height);
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, new_renderbuffer_color);
glGenRenderbuffersEXT(1, &new_renderbuffer_depth);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, new_renderbuffer_depth);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, width, height);
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, new_renderbuffer_depth);
/* clear the framebuffer */
glClearColor(0, 0, 0, 1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
/* copy the old framebuffer to the new framebuffer */
if (framebuffer) {
glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, framebuffer);
glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, new_framebuffer);
glBlitFramebufferEXT(0, 0, framebuffer_width, framebuffer_height, 0, 0, framebuffer_width, framebuffer_height, GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_NEAREST);
}
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
/* delete the old framebuffer */
if (framebuffer) {
glDeleteRenderbuffersEXT(1, &renderbuffer_depth);
glDeleteRenderbuffersEXT(1, &renderbuffer_color);
glDeleteFramebuffersEXT(1, &framebuffer);
}
/* update framebuffer_* vars */
framebuffer = new_framebuffer;
renderbuffer_color = new_renderbuffer_color;
renderbuffer_depth = new_renderbuffer_depth;
framebuffer_width = width;
framebuffer_height = height;
}
/* bind the existing framebuffer */
glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, framebuffer);
/* clear the framebuffer */
glClearColor(0, 0, 0, 1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
/* copy current off-screen contents to the framebuffer */
glBlitFramebufferEXT(0, 0, framebuffer_width, framebuffer_height, 0, 0, framebuffer_width, framebuffer_height, GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_NEAREST);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
[lock unlock];
dispatch_sync(dispatch_get_main_queue(), ^{
[self setNeedsDisplay];
if (resized) {
jaggl_view.frame = NSMakeRect(0, 0, width, height);
[jaggl_window setFrame:[jaggl_window frameRectForContentRect:jaggl_view.frame] display:YES];
[jaggl_context_appkit update];
}
});
}
- (BOOL)canDrawInCGLContext:(CGLContextObj)context
pixelFormat:(CGLPixelFormatObj)pixelFormat
forLayerTime:(CFTimeInterval)layerTime
displayTime:(const CVTimeStamp *)displayTime {
return YES;
}
- (void)drawInCGLContext:(CGLContextObj)context
pixelFormat:(CGLPixelFormatObj)pixelFormat
forLayerTime:(CFTimeInterval)layerTime
displayTime:(const CVTimeStamp *)displayTime {
CGLSetCurrentContext(context);
[lock lock];
glClearColor(0, 0, 0, 1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
if (framebuffer) {
glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, framebuffer);
glBlitFramebufferEXT(0, 0, framebuffer_width, framebuffer_height, 0, 0, framebuffer_width, framebuffer_height, GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_NEAREST);
glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
}
[lock unlock];
[super drawInCGLContext:context pixelFormat:pixelFormat forLayerTime:layerTime displayTime:displayTime];
}
- (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask {
return jaggl_pix;
}
- (void)releaseCGLPixelFormat:(CGLPixelFormatObj)pix {
/* empty */
}
- (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pix {
return jaggl_onscreen_context;
}
- (void)releaseCGLContext:(CGLContextObj)context {
/*
* Ideally we'd delete the framebuffer/renderbuffers here, if they exist.
* However, releaseCGLContext sometimes ends up being called after we
* destroy the jaggl_onscreen_context, so attempting to call any gl*
* functions here causes a segfault.
*
* Hopefully deleting the context will free up the
* framebuffer/renderbuffers implicitly.
*/
}
@end
#endif
static PFNGLACTIVETEXTUREPROC jaggl_glActiveTexture;
static PFNGLACTIVETEXTUREARBPROC jaggl_glActiveTextureARB;
static PFNGLATTACHOBJECTARBPROC jaggl_glAttachObjectARB;
static PFNGLBINDBUFFERARBPROC jaggl_glBindBufferARB;
static PFNGLBINDFRAMEBUFFEREXTPROC jaggl_glBindFramebufferEXT;
static PFNGLBINDPROGRAMARBPROC jaggl_glBindProgramARB;
static PFNGLBINDRENDERBUFFEREXTPROC jaggl_glBindRenderbufferEXT;
static PFNGLBUFFERDATAARBPROC jaggl_glBufferDataARB;
static PFNGLBUFFERSUBDATAARBPROC jaggl_glBufferSubDataARB;
static PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC jaggl_glCheckFramebufferStatusEXT;
static PFNGLCLIENTACTIVETEXTUREPROC jaggl_glClientActiveTexture;
static PFNGLCLIENTACTIVETEXTUREARBPROC jaggl_glClientActiveTextureARB;
static PFNGLCOMPILESHADERARBPROC jaggl_glCompileShaderARB;
static PFNGLCREATEPROGRAMOBJECTARBPROC jaggl_glCreateProgramObjectARB;
static PFNGLCREATESHADEROBJECTARBPROC jaggl_glCreateShaderObjectARB;
static PFNGLDELETEBUFFERSARBPROC jaggl_glDeleteBuffersARB;
static PFNGLDELETEFRAMEBUFFERSEXTPROC jaggl_glDeleteFramebuffersEXT;
static PFNGLDELETEOBJECTARBPROC jaggl_glDeleteObjectARB;
static PFNGLDELETERENDERBUFFERSEXTPROC jaggl_glDeleteRenderbuffersEXT;
static PFNGLDETACHOBJECTARBPROC jaggl_glDetachObjectARB;
static PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC jaggl_glFramebufferRenderbufferEXT;
static PFNGLFRAMEBUFFERTEXTURE2DEXTPROC jaggl_glFramebufferTexture2DEXT;
static PFNGLGENBUFFERSARBPROC jaggl_glGenBuffersARB;
static PFNGLGENFRAMEBUFFERSEXTPROC jaggl_glGenFramebuffersEXT;
static PFNGLGENPROGRAMSARBPROC jaggl_glGenProgramsARB;
static PFNGLGENRENDERBUFFERSEXTPROC jaggl_glGenRenderbuffersEXT;
static PFNGLGETINFOLOGARBPROC jaggl_glGetInfoLogARB;
static PFNGLGETOBJECTPARAMETERIVARBPROC jaggl_glGetObjectParameterivARB;
static PFNGLGETUNIFORMLOCATIONPROC jaggl_glGetUniformLocation;
static PFNGLLINKPROGRAMARBPROC jaggl_glLinkProgramARB;
static PFNGLMULTITEXCOORD2FPROC jaggl_glMultiTexCoord2f;
static PFNGLMULTITEXCOORD2FARBPROC jaggl_glMultiTexCoord2fARB;
static PFNGLMULTITEXCOORD2IPROC jaggl_glMultiTexCoord2i;
static PFNGLMULTITEXCOORD2IARBPROC jaggl_glMultiTexCoord2iARB;
static PFNGLPOINTPARAMETERFARBPROC jaggl_glPointParameterfARB;
static PFNGLPOINTPARAMETERFVARBPROC jaggl_glPointParameterfvARB;
static PFNGLPROGRAMLOCALPARAMETER4FARBPROC jaggl_glProgramLocalParameter4fARB;
static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC jaggl_glProgramLocalParameter4fvARB;
static PFNGLPROGRAMSTRINGARBPROC jaggl_glProgramStringARB;
static PFNGLRENDERBUFFERSTORAGEEXTPROC jaggl_glRenderbufferStorageEXT;
static PFNGLSHADERSOURCEARBPROC jaggl_glShaderSourceARB;
static PFNGLTEXIMAGE3DPROC jaggl_glTexImage3D;
static PFNGLUNIFORM1IARBPROC jaggl_glUniform1iARB;
static PFNGLUNIFORM3FARBPROC jaggl_glUniform3fARB;
static PFNGLUSEPROGRAMOBJECTARBPROC jaggl_glUseProgramObjectARB;
#if defined(__unix__)
static PFNGLXSWAPINTERVALSGIPROC jaggl_glXSwapIntervalSGI;
#elif defined(_WIN32)
static PFNWGLCHOOSEPIXELFORMATARBPROC jaggl_wglChoosePixelFormatARB;
static PFNWGLGETEXTENSIONSSTRINGEXTPROC jaggl_wglGetExtensionsStringEXT;
static PFNWGLSWAPINTERVALEXTPROC jaggl_wglSwapIntervalEXT;
#elif defined(__APPLE__) && defined(__MACH__)
/* CGL doesn't have extensions */
#else
#error Unsupported platform
#endif
static void jaggl_init_proc_table(void) {
jaggl_glActiveTexture = (PFNGLACTIVETEXTUREPROC) JAGGL_PROC_ADDR("glActiveTexture");
jaggl_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) JAGGL_PROC_ADDR("glActiveTextureARB");
jaggl_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) JAGGL_PROC_ADDR("glAttachObjectARB");
jaggl_glBindBufferARB = (PFNGLBINDBUFFERARBPROC) JAGGL_PROC_ADDR("glBindBufferARB");
jaggl_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC) JAGGL_PROC_ADDR("glBindFramebufferEXT");
jaggl_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) JAGGL_PROC_ADDR("glBindProgramARB");
jaggl_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC) JAGGL_PROC_ADDR("glBindRenderbufferEXT");
jaggl_glBufferDataARB = (PFNGLBUFFERDATAARBPROC) JAGGL_PROC_ADDR("glBufferDataARB");
jaggl_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC) JAGGL_PROC_ADDR("glBufferSubDataARB");
jaggl_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) JAGGL_PROC_ADDR("glCheckFramebufferStatusEXT");
jaggl_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) JAGGL_PROC_ADDR("glClientActiveTexture");
jaggl_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC) JAGGL_PROC_ADDR("glClientActiveTextureARB");
jaggl_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) JAGGL_PROC_ADDR("glCompileShaderARB");
jaggl_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) JAGGL_PROC_ADDR("glCreateProgramObjectARB");
jaggl_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) JAGGL_PROC_ADDR("glCreateShaderObjectARB");
jaggl_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) JAGGL_PROC_ADDR("glDeleteBuffersARB");
jaggl_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC) JAGGL_PROC_ADDR("glDeleteFramebuffersEXT");
jaggl_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) JAGGL_PROC_ADDR("glDeleteObjectARB");
jaggl_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC) JAGGL_PROC_ADDR("glDeleteRenderbuffersEXT");
jaggl_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC) JAGGL_PROC_ADDR("glDetachObjectARB");
jaggl_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) JAGGL_PROC_ADDR("glFramebufferRenderbufferEXT");
jaggl_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) JAGGL_PROC_ADDR("glFramebufferTexture2DEXT");
jaggl_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC) JAGGL_PROC_ADDR("glGenBuffersARB");
jaggl_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC) JAGGL_PROC_ADDR("glGenFramebuffersEXT");
jaggl_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) JAGGL_PROC_ADDR("glGenProgramsARB");
jaggl_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC) JAGGL_PROC_ADDR("glGenRenderbuffersEXT");
jaggl_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC) JAGGL_PROC_ADDR("glGetInfoLogARB");
jaggl_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) JAGGL_PROC_ADDR("glGetObjectParameterivARB");
jaggl_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) JAGGL_PROC_ADDR("glGetUniformLocation");
jaggl_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC) JAGGL_PROC_ADDR("glLinkProgramARB");
jaggl_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) JAGGL_PROC_ADDR("glMultiTexCoord2f");
jaggl_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC) JAGGL_PROC_ADDR("glMultiTexCoord2fARB");
jaggl_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) JAGGL_PROC_ADDR("glMultiTexCoord2i");
jaggl_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC) JAGGL_PROC_ADDR("glMultiTexCoord2iARB");
jaggl_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC) JAGGL_PROC_ADDR("glPointParameterfARB");
jaggl_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC) JAGGL_PROC_ADDR("glPointParameterfvARB");
jaggl_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC) JAGGL_PROC_ADDR("glProgramLocalParameter4fARB");
jaggl_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) JAGGL_PROC_ADDR("glProgramLocalParameter4fvARB");
jaggl_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) JAGGL_PROC_ADDR("glProgramStringARB");
jaggl_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC) JAGGL_PROC_ADDR("glRenderbufferStorageEXT");
jaggl_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) JAGGL_PROC_ADDR("glShaderSourceARB");
jaggl_glTexImage3D = (PFNGLTEXIMAGE3DPROC) JAGGL_PROC_ADDR("glTexImage3D");
jaggl_glUniform1iARB = (PFNGLUNIFORM1IARBPROC) JAGGL_PROC_ADDR("glUniform1iARB");
jaggl_glUniform3fARB = (PFNGLUNIFORM3FARBPROC) JAGGL_PROC_ADDR("glUniform3fARB");
jaggl_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) JAGGL_PROC_ADDR("glUseProgramObjectARB");
#if defined(__unix__)
jaggl_glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) JAGGL_PROC_ADDR("glXSwapIntervalSGI");
#elif defined(_WIN32)
jaggl_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC) JAGGL_PROC_ADDR("wglChoosePixelFormatARB");
jaggl_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) JAGGL_PROC_ADDR("wglGetExtensionsStringEXT");
jaggl_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) JAGGL_PROC_ADDR("wglSwapIntervalEXT");
#elif defined(__APPLE__) && defined(__MACH__)
/* CGL doesn't have extensions */
#else
#error Unsupported platform
#endif
}
#if defined(_WIN32)
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
if (fdwReason == DLL_PROCESS_ATTACH) {
jaggl_instance = hinstDLL;
}
return TRUE;
}
static void jaggl_bootstrap_proc_table(void) {
WNDCLASS class = {
.lpfnWndProc = DefWindowProc,
.hInstance = jaggl_instance,
.lpszClassName = "OpenRS2"
};
ATOM class_atom = RegisterClass(&class);
if (!class_atom) {
return;
}
HWND window = CreateWindow(
MAKEINTATOM(class_atom),
"OpenRS2",
0,
0,
0,
1,
1,
NULL,
NULL,
jaggl_instance,
NULL
);
if (!window) {
goto destroy_class;
}
HDC device = GetDC(window);
if (!device) {
goto destroy_window;
}
PIXELFORMATDESCRIPTOR pfd = {
.nSize = sizeof(pfd),
.nVersion = 1,
.dwFlags = PFD_GENERIC_ACCELERATED | PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW,
.iPixelType = PFD_TYPE_RGBA,
.cColorBits = 24,
.cRedBits = 8,
.cGreenBits = 8,
.cBlueBits = 8,
.cDepthBits = 24,
.iLayerType = PFD_MAIN_PLANE
};
int format = ChoosePixelFormat(device, &pfd);
if (!format) {
goto destroy_device;
}
if (!SetPixelFormat(device, format, &pfd)) {
goto destroy_device;
}
HGLRC context = wglCreateContext(device);
if (!context) {
goto destroy_device;
}
if (!wglMakeCurrent(device, context)) {
goto destroy_context;
}
jaggl_init_proc_table();
destroy_context:
wglMakeCurrent(device, NULL);
wglDeleteContext(context);
destroy_device:
ReleaseDC(window, device);
destroy_window:
DestroyWindow(window);
destroy_class:
UnregisterClass(MAKEINTATOM(class_atom), jaggl_instance);
}
#endif
JNIEXPORT jboolean JNICALL Java_jaggl_context_createContext(JNIEnv *env, jclass cls) {
JAGGL_LOCK(env);
#if defined(__unix__)
GLXContext current = glXGetCurrentContext();
if (current) {
glXMakeCurrent(jaggl_display, None, NULL);
}
if (jaggl_context) {
glXDestroyContext(jaggl_display, jaggl_context);
jaggl_context = NULL;
}
jaggl_context = glXCreateContext(jaggl_display, jaggl_visual_info, NULL, True);
#elif defined(_WIN32)
HGLRC current = wglGetCurrentContext();
if (current) {
wglMakeCurrent(jaggl_device, NULL);
}
if (jaggl_context) {
wglDeleteContext(jaggl_context);
jaggl_context = NULL;
}
jaggl_context = wglCreateContext(jaggl_device);
#elif defined(__APPLE__) && defined(__MACH__)
CGLContextObj current = CGLGetCurrentContext();
if (current) {
CGLSetCurrentContext(NULL);
}
if (jaggl_context) {
CGLDestroyContext(jaggl_context);
jaggl_context = NULL;
}
CGLCreateContext(jaggl_pix, jaggl_onscreen_context, &jaggl_context);
if (jaggl_context) {
dispatch_sync(dispatch_get_main_queue(), ^{
jaggl_context_appkit = [[NSOpenGLContext alloc] initWithCGLContextObj:jaggl_context];
jaggl_context_appkit.view = jaggl_view;
});
}
#else
#error Unsupported platform
#endif
JAGGL_UNLOCK(env);
return jaggl_context != NULL;
}
JNIEXPORT jboolean JNICALL Java_jaggl_context_releaseContext(JNIEnv *env, jclass cls) {
JAGGL_LOCK(env);
jboolean result = JNI_TRUE;
#if defined(__unix__)
GLXContext current = glXGetCurrentContext();
if (current) {
result = (jboolean) glXMakeCurrent(jaggl_display, None, NULL);
}
#elif defined(_WIN32)
HGLRC current = wglGetCurrentContext();
if (current) {
result = (jboolean) wglMakeCurrent(jaggl_device, NULL);
}
#elif defined(__APPLE__) && defined(__MACH__)
CGLContextObj current = CGLGetCurrentContext();
if (current) {
result = (jboolean) (CGLSetCurrentContext(NULL) == kCGLNoError);
}
#else
#error Unsupported platform
#endif
JAGGL_UNLOCK(env);
return result;
}
JNIEXPORT jboolean JNICALL Java_jaggl_context_destroy(JNIEnv *env, jclass cls) {
JAGGL_LOCK(env);
#if defined(__unix__)
GLXContext current = glXGetCurrentContext();
if (current) {
glXMakeCurrent(jaggl_display, None, NULL);
}
if (jaggl_context) {
glXDestroyContext(jaggl_display, jaggl_context);
jaggl_context = NULL;
}
if (jaggl_visual_info) {
XFree(jaggl_visual_info);
jaggl_visual_info = NULL;
}
jaggl_display = None;
#elif defined(_WIN32)
HGLRC current = wglGetCurrentContext();
if (current) {
wglMakeCurrent(jaggl_device, NULL);
}
if (jaggl_context) {
wglDeleteContext(jaggl_context);
jaggl_context = NULL;
}
if (jaggl_device) {
ReleaseDC(jaggl_window, jaggl_device);
jaggl_device = NULL;
}
jaggl_window = NULL;
#elif defined(__APPLE__) && defined(__MACH__)
CGLContextObj current = CGLGetCurrentContext();
if (current) {
CGLSetCurrentContext(NULL);
}
dispatch_sync(dispatch_get_main_queue(), ^{
if (jaggl_context_appkit) {
[jaggl_context_appkit clearDrawable];
[jaggl_context_appkit release];
jaggl_context_appkit = NULL;
}
if (jaggl_calayer) {
if (jaggl_view) {
[jaggl_view release];
jaggl_view = NULL;
}
if (jaggl_window) {
[jaggl_window release];
jaggl_window = NULL;
}
if (jaggl_layer) {
[jaggl_layer removeFromSuperlayer];
[jaggl_layer release];
jaggl_layer = NULL;
}
} else {
if (jaggl_view_observer) {
[[NSNotificationCenter defaultCenter] removeObserver:jaggl_view_observer];
jaggl_view_observer = nil;
}
jaggl_view = NULL;
}
});
if (jaggl_calayer && jaggl_onscreen_context) {
CGLDestroyContext(jaggl_onscreen_context);
jaggl_onscreen_context = NULL;
}
if (jaggl_context) {
CGLDestroyContext(jaggl_context);
jaggl_context = NULL;
}
if (jaggl_pix) {
CGLDestroyPixelFormat(jaggl_pix);
jaggl_pix = NULL;
}
#else
#error Unsupported platform
#endif
JAGGL_UNLOCK(env);
return JNI_TRUE;
}
JNIEXPORT jboolean JNICALL Java_jaggl_context_swapBuffers(JNIEnv *env, jclass cls) {
JAGGL_LOCK(env);
jboolean result = JNI_TRUE;
#if defined(__unix__)
if (jaggl_double_buffered) {
glXSwapBuffers(jaggl_display, jaggl_drawable);
} else {
glFlush();
}
#elif defined(_WIN32)
result = (jboolean) SwapBuffers(jaggl_device);
#elif defined(__APPLE__) && defined(__MACH__)
if (jaggl_calayer) {
[jaggl_layer blit];
}
/*
* This buffer swap isn't strictly necessary (in fact, I'm not sure if we
* need to double buffer at all on macOS), but it is useful when the
* offscreen window is displayed for debugging purposes.
*/
if (jaggl_double_buffered) {
[jaggl_context_appkit flushBuffer];
} else {
glFlush();
}
#else
#error Unsupported platform
#endif
JAGGL_UNLOCK(env);
return result;
}
JNIEXPORT jint JNICALL Java_jaggl_context_getLastError(JNIEnv *env, jclass cls) {
#if defined(__unix__)
return 0;
#elif defined(_WIN32)
return (jint) GetLastError();
#elif defined(__APPLE__) && defined(__MACH__)
return 0;
#else
#error Unsupported platform
#endif
}
JNIEXPORT void JNICALL Java_jaggl_context_setSwapInterval(JNIEnv *env, jclass cls, jint interval) {
JAGGL_LOCK(env);
#if defined(__unix__)
if (jaggl_glXSwapIntervalSGI) {
jaggl_glXSwapIntervalSGI((int) interval);
}
#elif defined(_WIN32)
if (jaggl_wglSwapIntervalEXT) {
jaggl_wglSwapIntervalEXT((int) interval);
}
#elif defined(__APPLE__) && defined(__MACH__)
GLint param = (GLint) interval;
CGLSetParameter(jaggl_context, kCGLCPSwapInterval, &param);
if (jaggl_calayer) {
CGLSetParameter(jaggl_onscreen_context, kCGLCPSwapInterval, &param);
}
#else
#error Unsupported platform
#endif
JAGGL_UNLOCK(env);
}
JNIEXPORT jstring JNICALL Java_jaggl_context_getExtensionsString(JNIEnv *env, jclass cls) {
JAGGL_LOCK(env);
const char *extensions_str;
#if defined(__unix__)
extensions_str = glXQueryExtensionsString(jaggl_display, jaggl_visual_info->screen);
#elif defined(_WIN32)
if (jaggl_wglGetExtensionsStringEXT) {
extensions_str = jaggl_wglGetExtensionsStringEXT();
} else {
extensions_str = "";
}
#elif defined(__APPLE__) && defined(__MACH__)
/* CGL doesn't have extensions */
extensions_str = "";
#else
#error Unsupported platform
#endif
JAGGL_UNLOCK(env);
return (*env)->NewStringUTF(env, extensions_str);
}
JNIEXPORT jint JNICALL Java_jaggl_context_getAlphaBits(JNIEnv *env, jclass cls) {
return jaggl_alpha_bits;
}
JNIEXPORT jboolean JNICALL Java_jaggl_context_choosePixelFormat1(JNIEnv *env, jclass cls, jobject component, jint num_samples, jint alpha_bits) {
JAGGL_FORCE_LOCK(env);
jboolean result = JNI_FALSE;
if (!awt_valid) {
goto awt_unlock;
}
JAWT_DrawingSurface *ds = awt.GetDrawingSurface(env, component);
if (!ds) {
goto awt_unlock;
}
jint lock_result = ds->Lock(ds);
if ((lock_result & JAWT_LOCK_ERROR) != 0) {
goto ds_free;
}
JAWT_DrawingSurfaceInfo *dsi = ds->GetDrawingSurfaceInfo(ds);
if (!dsi) {
goto ds_unlock;
}
#if defined(__unix__)
JAWT_X11DrawingSurfaceInfo *platform_info = (JAWT_X11DrawingSurfaceInfo *) dsi->platformInfo;
if (!platform_info) {
goto dsi_free;
}
jaggl_display = platform_info->display;
jaggl_drawable = platform_info->drawable;
jaggl_visual_id = platform_info->visualID;
if (!glXQueryExtension(jaggl_display, NULL, NULL)) {
goto dsi_free;
}
XWindowAttributes window_attribs;
if (XGetWindowAttributes(jaggl_display, jaggl_drawable, &window_attribs)) {
XVisualInfo visual_info_template = { .visualid = window_attribs.visual->visualid };
int matches;
jaggl_visual_info = XGetVisualInfo(jaggl_display, VisualIDMask, &visual_info_template, &matches);
if (jaggl_visual_info) {
int value;
glXGetConfig(jaggl_display, jaggl_visual_info, GLX_DOUBLEBUFFER, &value);
jaggl_double_buffered = value;
glXGetConfig(jaggl_display, jaggl_visual_info, GLX_ALPHA_SIZE, &value);
jaggl_alpha_bits = value;
result = JNI_TRUE;
goto dsi_free;
}
}
for (int i = 0; i < 2; i++) {
bool double_buffered = i == 0;
int attribs[] = {
GLX_RGBA,
GLX_RED_SIZE,
8,
GLX_GREEN_SIZE,
8,
GLX_BLUE_SIZE,
8,
GLX_ALPHA_SIZE,
alpha_bits,
GLX_DEPTH_SIZE,
24,
None, /* for GLX_DOUBLEBUFFER */
None, /* for GLX_SAMPLE_BUFFERS */
None, /* for True */
None, /* for GLX_SAMPLES */
None, /* for num_samples */
None
};
int j = 11;
if (double_buffered) {
attribs[j++] = GLX_DOUBLEBUFFER;
}
if (num_samples) {
attribs[j++] = GLX_SAMPLE_BUFFERS;
attribs[j++] = True;
attribs[j++] = GLX_SAMPLES;
attribs[j++] = num_samples;
}
jaggl_visual_info = glXChooseVisual(jaggl_display, DefaultScreen(jaggl_display), attribs);
if (!jaggl_visual_info) {
continue;
}
jaggl_double_buffered = double_buffered;
jaggl_alpha_bits = alpha_bits;
result = JNI_TRUE;
goto dsi_free;
}
#elif defined(_WIN32)
JAWT_Win32DrawingSurfaceInfo *platform_info = (JAWT_Win32DrawingSurfaceInfo *) dsi->platformInfo;
if (!platform_info) {
goto dsi_free;
}
jaggl_window = platform_info->hwnd;
jaggl_device = GetDC(jaggl_window);
if (!jaggl_device) {
goto dsi_free;
}
int format = GetPixelFormat(jaggl_device);
if (format) {
PIXELFORMATDESCRIPTOR pfd;
if (DescribePixelFormat(jaggl_device, format, sizeof(pfd), &pfd)) {
jaggl_alpha_bits = pfd.cAlphaBits;
result = JNI_TRUE;
goto dsi_free;
}
}
jaggl_bootstrap_proc_table();
if (jaggl_wglChoosePixelFormatARB) {
for (int i = 0; i < 2; i++) {
bool double_buffered = i == 0;
int attribs[] = {
WGL_SUPPORT_OPENGL_ARB,
GL_TRUE,
WGL_DRAW_TO_WINDOW_ARB,
GL_TRUE,
WGL_PIXEL_TYPE_ARB,
WGL_TYPE_RGBA_ARB,
WGL_COLOR_BITS_ARB,
24,
WGL_RED_BITS_ARB,
8,
WGL_GREEN_BITS_ARB,
8,
WGL_BLUE_BITS_ARB,
8,
WGL_ALPHA_BITS_ARB,
alpha_bits,
WGL_DEPTH_BITS_ARB,
24,
0, /* for WGL_DOUBLE_BUFFER_ARB */
0, /* for GL_TRUE */
0, /* for WGL_SAMPLE_BUFFERS_ARB */
0, /* for GL_TRUE */
0, /* for WGL_SAMPLES_ARB */
0, /* for num_samples */
0
};
int j = 18;
if (double_buffered) {
attribs[j++] = WGL_DOUBLE_BUFFER_ARB;
attribs[j++] = GL_TRUE;
}
if (num_samples) {
attribs[j++] = WGL_SAMPLE_BUFFERS_ARB;
attribs[j++] = GL_TRUE;
attribs[j++] = WGL_SAMPLES_ARB;
attribs[j++] = num_samples;
}
UINT num_formats;
if (!jaggl_wglChoosePixelFormatARB(jaggl_device, attribs, NULL, 1, &format, &num_formats)) {
continue;
}
PIXELFORMATDESCRIPTOR pfd;
if (!DescribePixelFormat(jaggl_device, format, sizeof(pfd), &pfd)) {
continue;
}
if (!SetPixelFormat(jaggl_device, format, &pfd)) {
continue;
}
jaggl_alpha_bits = alpha_bits;
result = JNI_TRUE;
goto dsi_free;
}
}
/*
* The Windows documentation doesn't make it immediately clear whether
* ChoosePixelFormat() will fall back to a single-buffered context if
* double-buffering is not available when PFD_DOUBLEBUFFER is set.
*
* The Wine project determined that it does fall back to a single-buffered
* context:
*
* https://github.com/wine-mirror/wine/blob/ba9f3dc198dfc81bb40159077b73b797006bb73c/dlls/opengl32/wgl.c#L480
*/
PIXELFORMATDESCRIPTOR pfd = {
.nSize = sizeof(pfd),
.nVersion = 1,
.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER,
.iPixelType = PFD_TYPE_RGBA,
.cColorBits = 24,
.cRedBits = 8,
.cGreenBits = 8,
.cBlueBits = 8,
.cAlphaBits = (BYTE) alpha_bits,
.cDepthBits = 24,
.iLayerType = PFD_MAIN_PLANE
};
format = ChoosePixelFormat(jaggl_device, &pfd);
if (!format) {
goto dsi_free;
}
if (!SetPixelFormat(jaggl_device, format, &pfd)) {
goto dsi_free;
}
if (!DescribePixelFormat(jaggl_device, format, sizeof(pfd), &pfd)) {
goto dsi_free;
}
jaggl_alpha_bits = pfd.cAlphaBits;
result = JNI_TRUE;
#elif defined(__APPLE__) && defined(__MACH__)
if (!dsi->platform_info) {
goto dsi_free;
}
jaggl_calayer = awt.version & (jint) JAWT_MACOSX_USE_CALAYER;
for (int i = 0; i < 2; i++) {
bool double_buffered = i == 0;
CGLPixelFormatAttribute attribs[] = {
kCGLPFAColorSize,
24,
kCGLPFAAlphaSize,
(CGLPixelFormatAttribute) alpha_bits,
kCGLPFADepthSize,
24,
kCGLPFAMinimumPolicy,
(CGLPixelFormatAttribute) NULL, /* for kCGLPFADoubleBuffer */
(CGLPixelFormatAttribute) NULL, /* for kCGLPFAMultisample */
(CGLPixelFormatAttribute) NULL, /* for kCGLPFASamples */
(CGLPixelFormatAttribute) NULL, /* for num_samples */
(CGLPixelFormatAttribute) NULL
};
int j = 7;
if (double_buffered) {
attribs[j++] = kCGLPFADoubleBuffer;
}
if (num_samples) {
attribs[j++] = kCGLPFAMultisample;
attribs[j++] = kCGLPFASamples;
attribs[j++] = (CGLPixelFormatAttribute) num_samples;
}
GLint npix;
CGLChoosePixelFormat(attribs, &jaggl_pix, &npix);
if (!jaggl_pix) {
continue;
}
jaggl_double_buffered = double_buffered;
jaggl_alpha_bits = alpha_bits;
if (jaggl_calayer) {
id<JAWT_SurfaceLayers> platform_info = (id<JAWT_SurfaceLayers>) dsi->platformInfo;
CGLCreateContext(jaggl_pix, NULL, &jaggl_onscreen_context);
if (!jaggl_onscreen_context) {
CGLDestroyPixelFormat(jaggl_pix);
goto dsi_free;
}
dispatch_sync(dispatch_get_main_queue(), ^{
NSRect frame = NSMakeRect(0, 0, dsi->bounds.width, dsi->bounds.height);
jaggl_view = [[NSView alloc] initWithFrame:frame];
jaggl_window = [[NSWindow alloc] initWithContentRect:frame styleMask:NSWindowStyleMaskBorderless backing:NSBackingStoreBuffered defer:NO];
jaggl_window.contentView = jaggl_view;
jaggl_layer = [[JagGLLayer alloc] init];
platform_info.layer = jaggl_layer;
/*
* XXX(gpe): the DSI bounds include the top/left insets, which we
* need to subtract here. Unfortunately, we can't access them here
* easily. Ignoring the left inset and hard-coding y to zero work,
* but only because windows don't have left borders and there is
* nothing above the Canvas in the Frame.
*/
jint x = dsi->bounds.x; /* should be dsi->bounds.x - insets.left */
jint y = 0; /* should be dsi->bounds.y - insets.top */
jaggl_layer.frame = CGRectMake(x, platform_info.windowLayer.bounds.size.height - y - dsi->bounds.height, dsi->bounds.width, dsi->bounds.height);
[jaggl_layer setNeedsDisplay];
});
} else {
struct jaggl_legacy_dsi *platform_info = (struct jaggl_legacy_dsi *) dsi->platformInfo;
jaggl_view = platform_info->view;
jaggl_view_observer = [[NSNotificationCenter defaultCenter] addObserverForName:NSViewFrameDidChangeNotification object:jaggl_view queue:nil usingBlock:^(NSNotification *note) {
if (jaggl_context_appkit) {
[jaggl_context_appkit update];
}
}];
}
result = JNI_TRUE;
goto dsi_free;
}
#else
#error Unsupported platform
#endif
dsi_free:
ds->FreeDrawingSurfaceInfo(dsi);
ds_unlock:
ds->Unlock(ds);
ds_free:
awt.FreeDrawingSurface(ds);
awt_unlock:
JAGGL_FORCE_UNLOCK(env);
return result;
}
JNIEXPORT jboolean JNICALL Java_jaggl_context_makeCurrent1(JNIEnv *env, jclass cls) {
JAGGL_LOCK(env);
jboolean result = JNI_FALSE;
if (!jaggl_context) {
goto done;
}
#if defined(__unix__)
GLXContext current = glXGetCurrentContext();
if (jaggl_context == current) {
result = JNI_TRUE;
goto done;
}
glXMakeCurrent(jaggl_display, None, NULL);
if (!glXMakeCurrent(jaggl_display, jaggl_drawable, jaggl_context)) {
goto done;
}
#elif defined(_WIN32)
HGLRC current = wglGetCurrentContext();
if (jaggl_context == current) {
result = JNI_TRUE;
goto done;
}
wglMakeCurrent(jaggl_device, NULL);
if (!wglMakeCurrent(jaggl_device, jaggl_context)) {
goto done;
}
#elif defined(__APPLE__) && defined(__MACH__)
CGLContextObj current = CGLGetCurrentContext();
if (jaggl_context == current) {
result = JNI_TRUE;
goto done;
}
CGLSetCurrentContext(NULL);
if (CGLSetCurrentContext(jaggl_context) != kCGLNoError) {
goto done;
}
#else
#error Unsupported platform
#endif
jaggl_init_proc_table();
result = JNI_TRUE;
done:
JAGGL_UNLOCK(env);
return result;
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glActiveTexture(JNIEnv *env, jobject obj, jint texture) {
JAGGL_LOCK(env);
if (jaggl_glActiveTexture) {
jaggl_glActiveTexture((GLenum) texture);
} else if (jaggl_glActiveTextureARB) {
jaggl_glActiveTextureARB((GLenum) texture);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glAlphaFunc(JNIEnv *env, jobject obj, jint func, jfloat ref) {
JAGGL_LOCK(env);
glAlphaFunc((GLenum) func, (GLclampf) ref);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glAttachObjectARB(JNIEnv *env, jobject obj, jint program, jint shader) {
JAGGL_LOCK(env);
if (jaggl_glAttachObjectARB) {
jaggl_glAttachObjectARB((GLhandleARB) program, (GLhandleARB) shader);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBegin(JNIEnv *env, jobject obj, jint mode) {
JAGGL_LOCK(env);
glBegin((GLenum) mode);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBindBufferARB(JNIEnv *env, jobject obj, jint target, jint buffer) {
JAGGL_LOCK(env);
if (jaggl_glBindBufferARB) {
jaggl_glBindBufferARB((GLenum) target, (GLuint) buffer);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBindFramebufferEXT(JNIEnv *env, jobject obj, jint target, jint framebuffer) {
JAGGL_LOCK(env);
if (jaggl_glBindFramebufferEXT) {
jaggl_glBindFramebufferEXT((GLenum) target, (GLuint) framebuffer);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBindProgramARB(JNIEnv *env, jobject obj, jint target, jint program) {
JAGGL_LOCK(env);
if (jaggl_glBindProgramARB) {
jaggl_glBindProgramARB((GLenum) target, (GLuint) program);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBindRenderbufferEXT(JNIEnv *env, jobject obj, jint target, jint renderbuffer) {
JAGGL_LOCK(env);
if (jaggl_glBindRenderbufferEXT) {
jaggl_glBindRenderbufferEXT((GLenum) target, (GLuint) renderbuffer);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBindTexture(JNIEnv *env, jobject obj, jint target, jint texture) {
JAGGL_LOCK(env);
glBindTexture((GLenum) target, (GLuint) texture);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBlendFunc(JNIEnv *env, jobject obj, jint sfactor, jint dfactor) {
JAGGL_LOCK(env);
glBlendFunc((GLenum) sfactor, (GLenum) dfactor);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBufferDataARB0(JNIEnv *env, jobject obj, jint target, jint size, jobject data, jint usage, jint data_off) {
JAGGL_LOCK(env);
if (jaggl_glBufferDataARB) {
JAGGL_GET_BUFFER(env, data, data_off);
jaggl_glBufferDataARB((GLenum) target, (GLsizeiptrARB) size, (const void *) JAGGL_PTR(data), (GLenum) usage);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBufferDataARB1(JNIEnv *env, jobject obj, jint target, jint size, jobject data, jint usage, jint data_off) {
JAGGL_LOCK(env);
if (jaggl_glBufferDataARB) {
JAGGL_GET_ARRAY(env, data, data_off);
jaggl_glBufferDataARB((GLenum) target, (GLsizeiptrARB) size, (const void *) JAGGL_PTR(data), (GLenum) usage);
JAGGL_RELEASE_ARRAY(env, data, JNI_ABORT);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBufferSubDataARB0(JNIEnv *env, jobject obj, jint target, jint offset, jint size, jobject data, jint data_off) {
JAGGL_LOCK(env);
if (jaggl_glBufferSubDataARB) {
JAGGL_GET_BUFFER(env, data, data_off);
jaggl_glBufferSubDataARB((GLenum) target, (GLintptrARB) offset, (GLsizeiptrARB) size, (const void *) JAGGL_PTR(data));
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glBufferSubDataARB1(JNIEnv *env, jobject obj, jint target, jint offset, jint size, jobject data, jint data_off) {
JAGGL_LOCK(env);
if (jaggl_glBufferSubDataARB) {
JAGGL_GET_ARRAY(env, data, data_off);
jaggl_glBufferSubDataARB((GLenum) target, (GLintptrARB) offset, (GLsizeiptrARB) size, (const void *) JAGGL_PTR(data));
JAGGL_RELEASE_ARRAY(env, data, JNI_ABORT);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glCallList(JNIEnv *env, jobject obj, jint list) {
JAGGL_LOCK(env);
glCallList((GLuint) list);
JAGGL_UNLOCK(env);
}
JNIEXPORT jint JNICALL Java_jaggl_opengl_glCheckFramebufferStatusEXT(JNIEnv *env, jobject obj, jint target) {
JAGGL_LOCK(env);
GLenum result;
if (jaggl_glCheckFramebufferStatusEXT) {
result = jaggl_glCheckFramebufferStatusEXT((GLuint) target);
} else {
result = 0;
}
JAGGL_UNLOCK(env);
return (jint) result;
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glClear(JNIEnv *env, jobject obj, jint mask) {
JAGGL_LOCK(env);
glClear((GLbitfield) mask);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glClearColor(JNIEnv *env, jobject obj, jfloat red, jfloat green, jfloat blue, jfloat alpha) {
JAGGL_LOCK(env);
glClearColor((GLclampf) red, (GLclampf) green, (GLclampf) blue, (GLclampf) alpha);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glClearDepth(JNIEnv *env, jobject obj, jfloat depth) {
JAGGL_LOCK(env);
glClearDepth((GLclampd) depth);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glClientActiveTexture(JNIEnv *env, jobject obj, jint texture) {
JAGGL_LOCK(env);
if (jaggl_glClientActiveTexture) {
jaggl_glClientActiveTexture((GLenum) texture);
} else if (jaggl_glClientActiveTextureARB) {
jaggl_glClientActiveTextureARB((GLenum) texture);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glColor3ub(JNIEnv *env, jobject obj, jbyte red, jbyte green, jbyte blue) {
JAGGL_LOCK(env);
glColor3ub((GLubyte) red, (GLubyte) green, (GLubyte) blue);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glColor4f(JNIEnv *env, jobject obj, jfloat red, jfloat green, jfloat blue, jfloat alpha) {
JAGGL_LOCK(env);
glColor4f((GLfloat) red, (GLfloat) green, (GLfloat) blue, (GLfloat) alpha);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glColor4fv1(JNIEnv *env, jobject obj, jobject v, jint v_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, v, v_off);
glColor4fv((const GLfloat *) JAGGL_PTR(v));
JAGGL_RELEASE_ARRAY(env, v, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glColor4ub(JNIEnv *env, jobject obj, jbyte red, jbyte green, jbyte blue, jbyte alpha) {
JAGGL_LOCK(env);
glColor4ub((GLubyte) red, (GLubyte) green, (GLubyte) blue, (GLubyte) alpha);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glColorMask(JNIEnv *env, jobject obj, jboolean red, jboolean green, jboolean blue, jboolean alpha) {
JAGGL_LOCK(env);
glColorMask((GLboolean) red, (GLboolean) green, (GLboolean) blue, (GLboolean) alpha);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glColorMaterial(JNIEnv *env, jobject obj, jint face, jint mode) {
JAGGL_LOCK(env);
glColorMaterial((GLenum) face, (GLenum) mode);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glColorPointer(JNIEnv *env, jobject obj, jint size, jint type, jint stride, jlong ptr) {
JAGGL_LOCK(env);
glColorPointer((GLint) size, (GLenum) type, (GLsizei) stride, (const GLvoid *) ptr);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glColorPointer0(JNIEnv *env, jobject obj, jint size, jint type, jint stride, jobject ptr, jint ptr_off) {
JAGGL_LOCK(env);
JAGGL_GET_BUFFER(env, ptr, ptr_off);
glColorPointer((GLint) size, (GLenum) type, (GLsizei) stride, (const GLvoid *) JAGGL_PTR(ptr));
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glColorPointer1(JNIEnv *env, jobject obj, jint size, jint type, jint stride, jobject ptr, jint ptr_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, ptr, ptr_off);
glColorPointer((GLint) size, (GLenum) type, (GLsizei) stride, (const GLvoid *) JAGGL_PTR(ptr));
JAGGL_RELEASE_ARRAY(env, ptr, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glCompileShaderARB(JNIEnv *env, jobject obj, jint shader) {
JAGGL_LOCK(env);
if (jaggl_glCompileShaderARB) {
jaggl_glCompileShaderARB((GLhandleARB) shader);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glCopyPixels(JNIEnv *env, jobject obj, jint x, jint y, jint width, jint height, jint type) {
JAGGL_LOCK(env);
glCopyPixels((GLint) x, (GLint) y, (GLsizei) width, (GLsizei) height, (GLenum) type);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glCopyTexImage2D(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint x, jint y, jint width, jint height, jint border) {
JAGGL_LOCK(env);
glCopyTexImage2D((GLenum) target, (GLint) level, (GLenum) internalformat, (GLint) x, (GLint) y, (GLsizei) width, (GLsizei) height, (GLint) border);
JAGGL_UNLOCK(env);
}
JNIEXPORT jint JNICALL Java_jaggl_opengl_glCreateProgramObjectARB(JNIEnv *env, jobject obj) {
JAGGL_LOCK(env);
GLhandleARB result;
if (jaggl_glCreateProgramObjectARB) {
result = jaggl_glCreateProgramObjectARB();
} else {
result = 0;
}
JAGGL_UNLOCK(env);
return (jint) result;
}
JNIEXPORT jint JNICALL Java_jaggl_opengl_glCreateShaderObjectARB(JNIEnv *env, jobject obj, jint type) {
JAGGL_LOCK(env);
GLhandleARB result;
if (jaggl_glCreateShaderObjectARB) {
result = jaggl_glCreateShaderObjectARB((GLenum) type);
} else {
result = 0;
}
JAGGL_UNLOCK(env);
return (jint) result;
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glCullFace(JNIEnv *env, jobject obj, jint mode) {
JAGGL_LOCK(env);
glCullFace((GLenum) mode);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDeleteBuffersARB1(JNIEnv *env, jobject obj, jint n, jobject buffers, jint buffers_off) {
JAGGL_LOCK(env);
if (jaggl_glDeleteBuffersARB) {
JAGGL_GET_ARRAY(env, buffers, buffers_off);
jaggl_glDeleteBuffersARB((GLsizei) n, (const GLuint *) JAGGL_PTR(buffers));
JAGGL_RELEASE_ARRAY(env, buffers, JNI_ABORT);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDeleteFramebuffersEXT1(JNIEnv *env, jobject obj, jint n, jobject framebuffers, jint framebuffers_off) {
JAGGL_LOCK(env);
if (jaggl_glDeleteFramebuffersEXT) {
JAGGL_GET_ARRAY(env, framebuffers, framebuffers_off);
jaggl_glDeleteFramebuffersEXT((GLsizei) n, (const GLuint *) JAGGL_PTR(framebuffers));
JAGGL_RELEASE_ARRAY(env, framebuffers, JNI_ABORT);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDeleteLists(JNIEnv *env, jobject obj, jint list, jint range) {
JAGGL_LOCK(env);
glDeleteLists((GLuint) list, (GLsizei) range);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDeleteObjectARB(JNIEnv *env, jobject obj, jint object) {
JAGGL_LOCK(env);
if (jaggl_glDeleteObjectARB) {
jaggl_glDeleteObjectARB((GLhandleARB) object);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDeleteRenderbuffersEXT1(JNIEnv *env, jobject obj, jint n, jobject renderbuffers, jint renderbuffers_off) {
JAGGL_LOCK(env);
if (jaggl_glDeleteRenderbuffersEXT) {
JAGGL_GET_ARRAY(env, renderbuffers, renderbuffers_off);
jaggl_glDeleteRenderbuffersEXT((GLsizei) n, (const GLuint *) JAGGL_PTR(renderbuffers));
JAGGL_RELEASE_ARRAY(env, renderbuffers, JNI_ABORT);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDeleteTextures1(JNIEnv *env, jobject obj, jint n, jobject textures, jint textures_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, textures, textures_off);
glDeleteTextures((GLsizei) n, (const GLuint *) JAGGL_PTR(textures));
JAGGL_RELEASE_ARRAY(env, textures, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDepthFunc(JNIEnv *env, jobject obj, jint func) {
JAGGL_LOCK(env);
glDepthFunc((GLenum) func);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDepthMask(JNIEnv *env, jobject obj, jboolean flag) {
JAGGL_LOCK(env);
glDepthMask((GLboolean) flag);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDetachObjectARB(JNIEnv *env, jobject obj, jint container_obj, jint attached_obj) {
JAGGL_LOCK(env);
if (jaggl_glDetachObjectARB) {
jaggl_glDetachObjectARB((GLhandleARB) container_obj, (GLhandleARB) attached_obj);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDisable(JNIEnv *env, jobject obj, jint cap) {
JAGGL_LOCK(env);
glDisable((GLenum) cap);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDisableClientState(JNIEnv *env, jobject obj, jint cap) {
JAGGL_LOCK(env);
glDisableClientState((GLenum) cap);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDrawArrays(JNIEnv *env, jobject obj, jint mode, jint first, jint count) {
JAGGL_LOCK(env);
glDrawArrays((GLenum) mode, (GLint) first, (GLsizei) count);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDrawBuffer(JNIEnv *env, jobject obj, jint mode) {
JAGGL_LOCK(env);
glDrawBuffer((GLenum) mode);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDrawElements(JNIEnv *env, jobject obj, jint mode, jint count, jint type, jlong indices) {
JAGGL_LOCK(env);
glDrawElements((GLenum) mode, (GLsizei) count, (GLenum) type, (const GLvoid *) indices);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDrawElements0(JNIEnv *env, jobject obj, jint mode, jint count, jint type, jobject indices, jint indices_off) {
JAGGL_LOCK(env);
JAGGL_GET_BUFFER(env, indices, indices_off);
glDrawElements((GLenum) mode, (GLsizei) count, (GLenum) type, (const GLvoid *) JAGGL_PTR(indices));
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDrawElements1(JNIEnv *env, jobject obj, jint mode, jint count, jint type, jobject indices, jint indices_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, indices, indices_off);
glDrawElements((GLenum) mode, (GLsizei) count, (GLenum) type, (const GLvoid *) JAGGL_PTR(indices));
JAGGL_RELEASE_ARRAY(env, indices, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDrawPixels0(JNIEnv *env, jobject obj, jint width, jint height, jint format, jint type, jobject pixels, jint pixels_off) {
JAGGL_LOCK(env);
JAGGL_GET_BUFFER(env, pixels, pixels_off);
glDrawPixels((GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (const GLvoid *) JAGGL_PTR(pixels));
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glDrawPixels1(JNIEnv *env, jobject obj, jint width, jint height, jint format, jint type, jobject pixels, jint pixels_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, pixels, pixels_off);
glDrawPixels((GLsizei) width, (GLsizei) height, (GLenum) format, (GLenum) type, (const GLvoid *) JAGGL_PTR(pixels));
JAGGL_RELEASE_ARRAY(env, pixels, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glEnable(JNIEnv *env, jobject obj, jint cap) {
JAGGL_LOCK(env);
glEnable((GLenum) cap);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glEnableClientState(JNIEnv *env, jobject obj, jint cap) {
JAGGL_LOCK(env);
glEnableClientState((GLenum) cap);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glEnd(JNIEnv *env, jobject obj) {
JAGGL_LOCK(env);
glEnd();
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glEndList(JNIEnv *env, jobject obj) {
JAGGL_LOCK(env);
glEndList();
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glFogf(JNIEnv *env, jobject obj, jint pname, jfloat param) {
JAGGL_LOCK(env);
glFogf((GLenum) pname, (GLfloat) param);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glFogfv1(JNIEnv *env, jobject obj, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, params, params_off);
glFogfv((GLenum) pname, (const GLfloat *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glFogi(JNIEnv *env, jobject obj, jint pname, jint param) {
JAGGL_LOCK(env);
glFogi((GLenum) pname, (GLint) param);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glFramebufferRenderbufferEXT(JNIEnv *env, jobject obj, jint target, jint attachment, jint renderbuffer_target, jint renderbuffer) {
JAGGL_LOCK(env);
if (jaggl_glFramebufferRenderbufferEXT) {
jaggl_glFramebufferRenderbufferEXT((GLenum) target, (GLenum) attachment, (GLenum) renderbuffer_target, (GLuint) renderbuffer);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glFramebufferTexture2DEXT(JNIEnv *env, jobject obj, jint target, jint attachment, jint tex_target, jint texture, jint level) {
JAGGL_LOCK(env);
if (jaggl_glFramebufferTexture2DEXT) {
jaggl_glFramebufferTexture2DEXT((GLenum) target, (GLenum) attachment, (GLenum) tex_target, (GLuint) texture, (GLint) level);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glGenBuffersARB1(JNIEnv *env, jobject obj, jint n, jobject buffers, jint buffers_off) {
JAGGL_LOCK(env);
if (jaggl_glGenBuffersARB) {
JAGGL_GET_ARRAY(env, buffers, buffers_off);
jaggl_glGenBuffersARB((GLsizei) n, (GLuint *) JAGGL_PTR(buffers));
JAGGL_RELEASE_ARRAY(env, buffers, 0);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glGenFramebuffersEXT1(JNIEnv *env, jobject obj, jint n, jobject framebuffers, jint framebuffers_off) {
JAGGL_LOCK(env);
if (jaggl_glGenFramebuffersEXT) {
JAGGL_GET_ARRAY(env, framebuffers, framebuffers_off);
jaggl_glGenFramebuffersEXT((GLsizei) n, (GLuint *) JAGGL_PTR(framebuffers));
JAGGL_RELEASE_ARRAY(env, framebuffers, 0);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT jint JNICALL Java_jaggl_opengl_glGenLists(JNIEnv *env, jobject obj, jint range) {
JAGGL_LOCK(env);
GLuint result = glGenLists((GLsizei) range);
JAGGL_UNLOCK(env);
return (jint) result;
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glGenProgramsARB1(JNIEnv *env, jobject obj, jint n, jobject programs, jint programs_off) {
JAGGL_LOCK(env);
if (jaggl_glGenProgramsARB) {
JAGGL_GET_ARRAY(env, programs, programs_off);
jaggl_glGenProgramsARB((GLsizei) n, (GLuint *) JAGGL_PTR(programs));
JAGGL_RELEASE_ARRAY(env, programs, 0);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glGenRenderbuffersEXT1(JNIEnv *env, jobject obj, jint n, jobject renderbuffers, jint renderbuffers_off) {
JAGGL_LOCK(env);
if (jaggl_glGenRenderbuffersEXT) {
JAGGL_GET_ARRAY(env, renderbuffers, renderbuffers_off);
jaggl_glGenRenderbuffersEXT((GLsizei) n, (GLuint *) JAGGL_PTR(renderbuffers));
JAGGL_RELEASE_ARRAY(env, renderbuffers, 0);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glGenTextures1(JNIEnv *env, jobject obj, jint n, jobject textures, jint textures_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, textures, textures_off);
glGenTextures((GLsizei) n, (GLuint *) JAGGL_PTR(textures));
JAGGL_RELEASE_ARRAY(env, textures, 0);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glGetFloatv0(JNIEnv *env, jobject obj, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
JAGGL_GET_BUFFER(env, params, params_off);
glGetFloatv((GLenum) pname, (GLfloat *) JAGGL_PTR(params));
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glGetFloatv1(JNIEnv *env, jobject obj, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, params, params_off);
glGetFloatv((GLenum) pname, (GLfloat *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, 0);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glGetInfoLogARB1(JNIEnv *env, jobject obj, jint info_obj, jint max_len, jobject length, jint length_off, jbyteArray info_log, jint info_log_off) {
JAGGL_LOCK(env);
if (jaggl_glGetInfoLogARB) {
JAGGL_GET_ARRAY(env, length, length_off);
JAGGL_GET_ARRAY(env, info_log, info_log_off);
jaggl_glGetInfoLogARB((GLhandleARB) info_obj, (GLsizei) max_len, (GLsizei *) JAGGL_PTR(length), (GLcharARB *) JAGGL_PTR(info_log));
JAGGL_RELEASE_ARRAY(env, info_log, 0);
JAGGL_RELEASE_ARRAY(env, length, 0);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glGetIntegerv1(JNIEnv *env, jobject obj, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, params, params_off);
glGetIntegerv((GLenum) pname, (GLint *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, 0);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glGetObjectParameterivARB1(JNIEnv *env, jobject obj, jint param_obj, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
if (jaggl_glGetObjectParameterivARB) {
JAGGL_GET_ARRAY(env, params, params_off);
jaggl_glGetObjectParameterivARB((GLhandleARB) param_obj, (GLenum) pname, (GLint *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, 0);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT jstring JNICALL Java_jaggl_opengl_glGetString(JNIEnv *env, jobject obj, jint name) {
JAGGL_LOCK(env);
const GLubyte *str = glGetString((GLenum) name);
JAGGL_UNLOCK(env);
return (*env)->NewStringUTF(env, (const char *) str);
}
JNIEXPORT jint JNICALL Java_jaggl_opengl_glGetUniformLocation(JNIEnv *env, jobject obj, jint program, jstring name) {
JAGGL_LOCK(env);
GLint result;
if (jaggl_glGetUniformLocation) {
JAGGL_GET_STRING(env, name);
result = jaggl_glGetUniformLocation((GLuint) program, (const GLchar *) JAGGL_STR(name));
JAGGL_RELEASE_STRING(env, name);
} else {
result = 0;
}
JAGGL_UNLOCK(env);
return (jint) result;
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glHint(JNIEnv *env, jobject obj, jint target, jint mode) {
JAGGL_LOCK(env);
glHint((GLenum) target, (GLenum) mode);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glInterleavedArrays(JNIEnv *env, jobject obj, jint format, jint stride, jlong pointer) {
JAGGL_LOCK(env);
glInterleavedArrays((GLenum) format, (GLsizei) stride, (const GLvoid *) pointer);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glInterleavedArrays0(JNIEnv *env, jobject obj, jint format, jint stride, jobject pointer, jint pointer_off) {
JAGGL_LOCK(env);
JAGGL_GET_BUFFER(env, pointer, pointer_off);
glInterleavedArrays((GLenum) format, (GLsizei) stride, (const GLvoid *) JAGGL_PTR(pointer));
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glInterleavedArrays1(JNIEnv *env, jobject obj, jint format, jint stride, jobject pointer, jint pointer_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, pointer, pointer_off);
glInterleavedArrays((GLenum) format, (GLsizei) stride, (const GLvoid *) JAGGL_PTR(pointer));
JAGGL_RELEASE_ARRAY(env, pointer, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glLightModelfv1(JNIEnv *env, jobject obj, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, params, params_off);
glLightModelfv((GLenum) pname, (const GLfloat *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glLightf(JNIEnv *env, jobject obj, jint light, jint pname, jfloat param) {
JAGGL_LOCK(env);
glLightf((GLenum) light, (GLenum) pname, (GLfloat) param);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glLightfv1(JNIEnv *env, jobject obj, jint light, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, params, params_off);
glLightfv((GLenum) light, (GLenum) pname, (const GLfloat *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glLineWidth(JNIEnv *env, jobject obj, jfloat width) {
JAGGL_LOCK(env);
glLineWidth((GLfloat) width);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glLinkProgramARB(JNIEnv *env, jobject obj, jint program_obj) {
JAGGL_LOCK(env);
if (jaggl_glLinkProgramARB) {
jaggl_glLinkProgramARB((GLhandleARB) program_obj);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glLoadIdentity(JNIEnv *env, jobject obj) {
JAGGL_LOCK(env);
glLoadIdentity();
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glLoadMatrixf1(JNIEnv *env, jobject obj, jobject m, jint m_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, m, m_off);
glLoadMatrixf((const GLfloat *) JAGGL_PTR(m));
JAGGL_RELEASE_ARRAY(env, m, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glMaterialfv1(JNIEnv *env, jobject obj, jint face, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, params, params_off);
glMaterialfv((GLenum) face, (GLenum) pname, (const GLfloat *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glMatrixMode(JNIEnv *env, jobject obj, jint mode) {
JAGGL_LOCK(env);
glMatrixMode((GLenum) mode);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glMultiTexCoord2f(JNIEnv *env, jobject obj, jint target, jfloat s, jfloat t) {
JAGGL_LOCK(env);
if (jaggl_glMultiTexCoord2f) {
jaggl_glMultiTexCoord2f((GLenum) target, (GLfloat) s, (GLfloat) t);
} else if (jaggl_glMultiTexCoord2fARB) {
jaggl_glMultiTexCoord2fARB((GLenum) target, (GLfloat) s, (GLfloat) t);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glMultiTexCoord2i(JNIEnv *env, jobject obj, jint target, jint s, jint t) {
JAGGL_LOCK(env);
if (jaggl_glMultiTexCoord2i) {
jaggl_glMultiTexCoord2i((GLenum) target, (GLint) s, (GLint) t);
} else if (jaggl_glMultiTexCoord2iARB) {
jaggl_glMultiTexCoord2iARB((GLenum) target, (GLint) s, (GLint) t);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glNewList(JNIEnv *env, jobject obj, jint list, jint mode) {
JAGGL_LOCK(env);
glNewList((GLuint) list, (GLenum) mode);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glNormal3f(JNIEnv *env, jobject obj, jfloat nx, jfloat ny, jfloat nz) {
JAGGL_LOCK(env);
glNormal3f((GLfloat) nx, (GLfloat) ny, (GLfloat) nz);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glNormalPointer(JNIEnv *env, jobject obj, jint type, jint stride, jlong pointer) {
JAGGL_LOCK(env);
glNormalPointer((GLenum) type, (GLsizei) stride, (const void *) pointer);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glNormalPointer0(JNIEnv *env, jobject obj, jint type, jint stride, jobject pointer, jint pointer_off) {
JAGGL_LOCK(env);
JAGGL_GET_BUFFER(env, pointer, pointer_off);
glNormalPointer((GLenum) type, (GLsizei) stride, (const void *) JAGGL_PTR(pointer));
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glNormalPointer1(JNIEnv *env, jobject obj, jint type, jint stride, jobject pointer, jint pointer_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, pointer, pointer_off);
glNormalPointer((GLenum) type, (GLsizei) stride, (const void *) JAGGL_PTR(pointer));
JAGGL_RELEASE_ARRAY(env, pointer, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glOrtho(JNIEnv *env, jobject obj, jdouble l, jdouble r, jdouble b, jdouble t, jdouble n, jdouble f) {
JAGGL_LOCK(env);
glOrtho((GLdouble) l, (GLdouble) r, (GLdouble) b, (GLdouble) t, (GLdouble) n, (GLdouble) f);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glPointParameterfARB(JNIEnv *env, jobject obj, jint pname, jfloat param) {
JAGGL_LOCK(env);
if (jaggl_glPointParameterfARB) {
jaggl_glPointParameterfARB((GLenum) pname, (GLfloat) param);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glPointParameterfvARB1(JNIEnv *env, jobject obj, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
if (jaggl_glPointParameterfvARB) {
JAGGL_GET_ARRAY(env, params, params_off);
jaggl_glPointParameterfvARB((GLenum) pname, (const GLfloat *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, JNI_ABORT);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glPointSize(JNIEnv *env, jobject obj, jfloat size) {
JAGGL_LOCK(env);
glPointSize((GLfloat) size);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glPolygonMode(JNIEnv *env, jobject obj, jint face, jint mode) {
JAGGL_LOCK(env);
glPolygonMode((GLenum) face, (GLenum) mode);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glPopAttrib(JNIEnv *env, jobject obj) {
JAGGL_LOCK(env);
glPopAttrib();
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glPopMatrix(JNIEnv *env, jobject obj) {
JAGGL_LOCK(env);
glPopMatrix();
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glProgramLocalParameter4fARB(JNIEnv *env, jobject obj, jint target, jint index, jfloat x, jfloat y, jfloat z, jfloat w) {
JAGGL_LOCK(env);
if (jaggl_glProgramLocalParameter4fARB) {
jaggl_glProgramLocalParameter4fARB((GLenum) target, (GLuint) index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);;
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glProgramLocalParameter4fvARB0(JNIEnv *env, jobject obj, jint target, jint index, jobject params, jint params_off) {
JAGGL_LOCK(env);
if (jaggl_glProgramLocalParameter4fvARB) {
JAGGL_GET_BUFFER(env, params, params_off);
jaggl_glProgramLocalParameter4fvARB((GLenum) target, (GLuint) index, (const GLfloat *) JAGGL_PTR(params));
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glProgramLocalParameter4fvARB1(JNIEnv *env, jobject obj, jint target, jint index, jobject params, jint params_off) {
JAGGL_LOCK(env);
if (jaggl_glProgramLocalParameter4fvARB) {
JAGGL_GET_ARRAY(env, params, params_off);
jaggl_glProgramLocalParameter4fvARB((GLenum) target, (GLuint) index, (const GLfloat *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, JNI_ABORT);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glProgramStringARB(JNIEnv *env, jobject obj, jint target, jint format, jint len, jstring string) {
JAGGL_LOCK(env);
if (jaggl_glProgramStringARB) {
JAGGL_GET_STRING(env, string);
jaggl_glProgramStringARB((GLenum) target, (GLenum) format, (GLsizei) len, (const void *) JAGGL_STR(string));
JAGGL_RELEASE_STRING(env, string);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glPushAttrib(JNIEnv *env, jobject obj, jint mask) {
JAGGL_LOCK(env);
glPushAttrib((GLbitfield) mask);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glPushMatrix(JNIEnv *env, jobject obj) {
JAGGL_LOCK(env);
glPushMatrix();
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glRasterPos2i(JNIEnv *env, jobject obj, jint x, jint y) {
JAGGL_LOCK(env);
glRasterPos2i((GLint) x, (GLint) y);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glReadBuffer(JNIEnv *env, jobject obj, jint mode) {
JAGGL_LOCK(env);
glReadBuffer((GLenum) mode);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glRenderbufferStorageEXT(JNIEnv *env, jobject obj, jint target, jint internalformat, jint width, jint height) {
JAGGL_LOCK(env);
if (jaggl_glRenderbufferStorageEXT) {
jaggl_glRenderbufferStorageEXT((GLenum) target, (GLenum) internalformat, (GLsizei) width, (GLsizei) height);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glRotatef(JNIEnv *env, jobject obj, jfloat angle, jfloat x, jfloat y, jfloat z) {
JAGGL_LOCK(env);
glRotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glScalef(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) {
JAGGL_LOCK(env);
glScalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glScissor(JNIEnv *env, jobject obj, jint x, jint y, jint width, jint height) {
JAGGL_LOCK(env);
glScissor((GLint) x, (GLint) y, (GLsizei) width, (GLsizei) height);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glShadeModel(JNIEnv *env, jobject obj, jint mode) {
JAGGL_LOCK(env);
glShadeModel((GLenum) mode);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glShaderSourceARB0(JNIEnv *env, jobject obj, jint shader_obj, jint count, jobject string, jintArray length, jint length_off) {
JAGGL_LOCK(env);
if (jaggl_glShaderSourceARB) {
jsize n = (*env)->GetArrayLength(env, string);
const GLcharARB **strings = calloc((size_t) n, sizeof(*strings));
for (jsize i = 0; i < n; i++) {
jobject s = (*env)->GetObjectArrayElement(env, string, i);
strings[i] = (const GLcharARB *) (*env)->GetStringUTFChars(env, s, NULL);
}
JAGGL_GET_ARRAY(env, length, length_off);
jaggl_glShaderSourceARB((GLhandleARB) shader_obj, (GLsizei) count, strings, (const GLint *) JAGGL_PTR(length));
JAGGL_RELEASE_ARRAY(env, length, JNI_ABORT);
for (jsize i = 0; i < n; i++) {
jobject s = (*env)->GetObjectArrayElement(env, string, i);
(*env)->ReleaseStringUTFChars(env, s, (const char *) strings[i]);
}
free((void *) strings);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexCoord2f(JNIEnv *env, jobject obj, jfloat s, jfloat t) {
JAGGL_LOCK(env);
glTexCoord2f((GLfloat) s, (GLfloat) t);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexCoord2i(JNIEnv *env, jobject obj, jint s, jint t) {
JAGGL_LOCK(env);
glTexCoord2i((GLint) s, (GLint) t);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexCoordPointer(JNIEnv *env, jobject obj, jint size, jint type, jint stride, jlong pointer) {
JAGGL_LOCK(env);
glTexCoordPointer((GLint) size, (GLenum) type, (GLsizei) stride, (const void *) pointer);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexCoordPointer0(JNIEnv *env, jobject obj, jint size, jint type, jint stride, jobject pointer, jint pointer_off) {
JAGGL_LOCK(env);
JAGGL_GET_BUFFER(env, pointer, pointer_off);
glTexCoordPointer((GLint) size, (GLenum) type, (GLsizei) stride, (const void *) JAGGL_PTR(pointer));
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexCoordPointer1(JNIEnv *env, jobject obj, jint size, jint type, jint stride, jobject pointer, jint pointer_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, pointer, pointer_off);
glTexCoordPointer((GLint) size, (GLenum) type, (GLsizei) stride, (const void *) JAGGL_PTR(pointer));
JAGGL_RELEASE_ARRAY(env, pointer, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexEnvf(JNIEnv *env, jobject obj, jint target, jint pname, jfloat param) {
JAGGL_LOCK(env);
glTexEnvf((GLenum) target, (GLenum) pname, (GLfloat) param);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexEnvfv1(JNIEnv *env, jobject obj, jint target, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, params, params_off);
glTexEnvfv((GLenum) target, (GLenum) pname, (const GLfloat *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexEnvi(JNIEnv *env, jobject obj, jint target, jint pname, jint param) {
JAGGL_LOCK(env);
glTexEnvi((GLenum) target, (GLenum) pname, (GLint) param);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexGenfv1(JNIEnv *env, jobject obj, jint coord, jint pname, jobject params, jint params_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, params, params_off);
glTexGenfv((GLenum) coord, (GLenum) pname, (const GLfloat *) JAGGL_PTR(params));
JAGGL_RELEASE_ARRAY(env, params, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexGeni(JNIEnv *env, jobject obj, jint coord, jint pname, jint param) {
JAGGL_LOCK(env);
glTexGeni((GLenum) coord, (GLenum) pname, (GLint) param);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage1D0(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint width, jint border, jint format, jint type, jobject pixels, jint pixels_off) {
JAGGL_LOCK(env);
JAGGL_GET_BUFFER(env, pixels, pixels_off);
glTexImage1D((GLenum) target, (GLint) level, (GLint) internalformat, (GLsizei) width, (GLint) border, (GLenum) format, (GLenum) type, (const void *) JAGGL_PTR(pixels));
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage1D1(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint width, jint border, jint format, jint type, jobject pixels, jint pixels_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, pixels, pixels_off);
glTexImage1D((GLenum) target, (GLint) level, (GLint) internalformat, (GLsizei) width, (GLint) border, (GLenum) format, (GLenum) type, (const void *) JAGGL_PTR(pixels));
JAGGL_RELEASE_ARRAY(env, pixels, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage2D0(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint format, jint type, jobject pixels, jint pixels_off) {
JAGGL_LOCK(env);
JAGGL_GET_BUFFER(env, pixels, pixels_off);
glTexImage2D((GLenum) target, (GLint) level, (GLint) internalformat, (GLsizei) width, (GLsizei) height, (GLint) border, (GLenum) format, (GLenum) type, (const void *) JAGGL_PTR(pixels));
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage2D1(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint format, jint type, jobject pixels, jint pixels_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, pixels, pixels_off);
glTexImage2D((GLenum) target, (GLint) level, (GLint) internalformat, (GLsizei) width, (GLsizei) height, (GLint) border, (GLenum) format, (GLenum) type, (const void *) JAGGL_PTR(pixels));
JAGGL_RELEASE_ARRAY(env, pixels, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage3D0(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jobject pixels, jint pixels_off) {
JAGGL_LOCK(env);
if (jaggl_glTexImage3D) {
JAGGL_GET_BUFFER(env, pixels, pixels_off);
jaggl_glTexImage3D((GLenum) target, (GLint) level, (GLint) internalformat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLint) border, (GLenum) format, (GLenum) type, (const void *) JAGGL_PTR(pixels));
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage3D1(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jobject pixels, jint pixels_off) {
JAGGL_LOCK(env);
if (jaggl_glTexImage3D) {
JAGGL_GET_ARRAY(env, pixels, pixels_off);
jaggl_glTexImage3D((GLenum) target, (GLint) level, (GLint) internalformat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLint) border, (GLenum) format, (GLenum) type, (const void *) JAGGL_PTR(pixels));
JAGGL_RELEASE_ARRAY(env, pixels, JNI_ABORT);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTexParameteri(JNIEnv *env, jobject obj, jint target, jint pname, jint param) {
JAGGL_LOCK(env);
glTexParameteri((GLenum) target, (GLenum) pname, (GLint) param);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glTranslatef(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) {
JAGGL_LOCK(env);
glTranslatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glUniform1iARB(JNIEnv *env, jobject obj, jint location, jint v0) {
JAGGL_LOCK(env);
if (jaggl_glUniform1iARB) {
jaggl_glUniform1iARB((GLint) location, (GLint) v0);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glUniform3fARB(JNIEnv *env, jobject obj, jint location, jfloat v0, jfloat v1, jfloat v2) {
JAGGL_LOCK(env);
if (jaggl_glUniform3fARB) {
jaggl_glUniform3fARB((GLint) location, (GLfloat) v0, (GLfloat) v1, (GLfloat) v2);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glUseProgramObjectARB(JNIEnv *env, jobject obj, jint program_obj) {
JAGGL_LOCK(env);
if (jaggl_glUseProgramObjectARB) {
jaggl_glUseProgramObjectARB((GLhandleARB) program_obj);
}
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glVertex2f(JNIEnv *env, jobject obj, jfloat x, jfloat y) {
JAGGL_LOCK(env);
glVertex2f((GLfloat) x, (GLfloat) y);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glVertex2i(JNIEnv *env, jobject obj, jint x, jint y) {
JAGGL_LOCK(env);
glVertex2i((GLint) x, (GLint) y);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glVertexPointer(JNIEnv *env, jobject obj, jint size, jint type, jint stride, jlong pointer) {
JAGGL_LOCK(env);
glVertexPointer((GLint) size, (GLenum) type, (GLsizei) stride, (const void *) pointer);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glVertexPointer0(JNIEnv *env, jobject obj, jint size, jint type, jint stride, jobject pointer, jint pointer_off) {
JAGGL_LOCK(env);
JAGGL_GET_BUFFER(env, pointer, pointer_off);
glVertexPointer((GLint) size, (GLenum) type, (GLsizei) stride, (const void *) JAGGL_PTR(pointer));
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glVertexPointer1(JNIEnv *env, jobject obj, jint size, jint type, jint stride, jobject pointer, jint pointer_off) {
JAGGL_LOCK(env);
JAGGL_GET_ARRAY(env, pointer, pointer_off);
glVertexPointer((GLint) size, (GLenum) type, (GLsizei) stride, (const void *) JAGGL_PTR(pointer));
JAGGL_RELEASE_ARRAY(env, pointer, JNI_ABORT);
JAGGL_UNLOCK(env);
}
JNIEXPORT void JNICALL Java_jaggl_opengl_glViewport(JNIEnv *env, jobject obj, jint x, jint y, jint width, jint height) {
JAGGL_LOCK(env);
glViewport((GLint) x, (GLint) y, (GLsizei) width, (GLsizei) height);
JAGGL_UNLOCK(env);
}