diff --git a/share/doc/coordinate-system.md b/share/doc/coordinate-system.md index f7a2bcb3..fddf3cdb 100644 --- a/share/doc/coordinate-system.md +++ b/share/doc/coordinate-system.md @@ -54,7 +54,7 @@ calculating `(X << 8) | Z`. Each map square is split into zones, each of which contains 8x8 tiles across a single level. Zones are the granularity used for most packets that interact with the world - for example, spawning locs and obj stacks. An entire zone may be -reset and populated with dynamic locs and obj stacks in one packet. +reset and populated with dynamic locs and obj stacks in two packets. Zones are also the granularity used to build instances, such as player-owned houses.