Open-source multiplayer game server compatible with the RuneScape client https://www.openrs2.org/
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openrs2/deob/src/main/java/dev/openrs2/deob/Deobfuscator.kt

187 lines
8.0 KiB

package dev.openrs2.deob
import com.github.michaelbull.logging.InlineLogger
import dev.openrs2.asm.classpath.ClassPath
import dev.openrs2.asm.classpath.Library
import dev.openrs2.asm.classpath.Library.Companion.readJar
import dev.openrs2.asm.classpath.Library.Companion.readPack
import dev.openrs2.bundler.Bundler
import dev.openrs2.bundler.transform.ResourceTransformer
import dev.openrs2.deob.SignedClassUtils.move
import dev.openrs2.deob.remap.PrefixRemapper.create
import dev.openrs2.deob.transform.BitShiftTransformer
import dev.openrs2.deob.transform.BitwiseOpTransformer
import dev.openrs2.deob.transform.CanvasTransformer
import dev.openrs2.deob.transform.ClassLiteralTransformer
import dev.openrs2.deob.transform.CounterTransformer
import dev.openrs2.deob.transform.DummyArgTransformer
import dev.openrs2.deob.transform.DummyLocalTransformer
import dev.openrs2.deob.transform.EmptyClassTransformer
import dev.openrs2.deob.transform.ExceptionTracingTransformer
import dev.openrs2.deob.transform.FernflowerExceptionTransformer
import dev.openrs2.deob.transform.FieldOrderTransformer
import dev.openrs2.deob.transform.FinalTransformer
import dev.openrs2.deob.transform.InvokeSpecialTransformer
import dev.openrs2.deob.transform.MethodOrderTransformer
import dev.openrs2.deob.transform.OpaquePredicateTransformer
import dev.openrs2.deob.transform.OriginalNameTransformer
import dev.openrs2.deob.transform.OriginalPcRestoreTransformer
import dev.openrs2.deob.transform.OriginalPcSaveTransformer
import dev.openrs2.deob.transform.OverrideTransformer
import dev.openrs2.deob.transform.RemapTransformer
import dev.openrs2.deob.transform.ResetTransformer
import dev.openrs2.deob.transform.StaticScramblingTransformer
import dev.openrs2.deob.transform.UnusedArgTransformer
import dev.openrs2.deob.transform.UnusedMethodTransformer
import dev.openrs2.deob.transform.VisibilityTransformer
import java.nio.file.Files
import java.nio.file.Path
import java.nio.file.Paths
fun main() {
val deobfuscator = Deobfuscator(Paths.get("nonfree/code"), Paths.get("nonfree/code/deob"))
deobfuscator.run()
}
class Deobfuscator(private val input: Path, private val output: Path) {
fun run() {
// read input jars/packs
logger.info { "Reading input jars" }
val unpacker = readJar(input.resolve("game_unpacker.dat"))
val glUnpacker = Library(unpacker)
val loader = readJar(input.resolve("loader.jar"))
val glLoader = readJar(input.resolve("loader_gl.jar"))
val gl = readPack(input.resolve("jaggl.pack200"))
val client = readJar(input.resolve("runescape.jar"))
val glClient = readPack(input.resolve("runescape_gl.pack200"))
// TODO(gpe): it'd be nice to have separate signlink.jar and
// signlink-unsigned.jar files so we don't (effectively) deobfuscate
// runescape.jar twice with different sets of names, but thinking about
// how this would work is tricky (as the naming must match)
val unsignedClient = Library(client)
// overwrite client's classes with signed classes from the loader
logger.info { "Moving signed classes from loader" }
val signLink = Library()
move(loader, client, signLink)
logger.info { "Moving signed classes from loader_gl" }
val glSignLink = Library()
move(glLoader, glClient, glSignLink)
// move unpack class out of the loader (so the unpacker and loader can both depend on it)
logger.info { "Moving unpack from loader to unpack" }
val unpack = Library()
unpack.add(loader.remove("unpack")!!)
logger.info { "Moving unpack from loader_gl to unpack_gl" }
val glUnpack = Library()
glUnpack.add(glLoader.remove("unpack")!!)
// move DRI classes out of jaggl (so we can place javah-generated headers in a separate directory)
logger.info { "Moving DRI classes from jaggl to jaggl_dri" }
val glDri = Library()
glDri.add(gl.remove("com/sun/opengl/impl/x11/DRIHack")!!)
glDri.add(gl.remove("com/sun/opengl/impl/x11/DRIHack$1")!!)
glDri.add(gl.remove("jaggl/X11/dri")!!)
// prefix remaining loader/unpacker classes (to avoid conflicts when we rename in the same classpath as the client)
logger.info { "Prefixing loader and unpacker class names" }
loader.remap(create(loader, "loader_"))
glLoader.remap(create(glLoader, "loader_"))
unpacker.remap(create(unpacker, "unpacker_"))
glUnpacker.remap(create(glUnpacker, "unpacker_"))
// bundle libraries together into a common classpath
val runtime = ClassLoader.getSystemClassLoader()
val classPath = ClassPath(
runtime,
dependencies = emptyList(),
libraries = listOf(client, loader, signLink, unpack, unpacker)
)
val glClassPath = ClassPath(
runtime,
dependencies = listOf(gl, glDri),
libraries = listOf(glClient, glLoader, glSignLink, glUnpack, glUnpacker)
)
val unsignedClassPath = ClassPath(
runtime,
dependencies = emptyList(),
libraries = listOf(unsignedClient)
)
// deobfuscate
logger.info { "Transforming client" }
for (transformer in TRANSFORMERS) {
logger.info { "Running transformer ${transformer.javaClass.simpleName} " }
transformer.transform(classPath)
}
logger.info { "Transforming client_gl" }
for (transformer in TRANSFORMERS) {
logger.info { "Running transformer ${transformer.javaClass.simpleName} " }
transformer.transform(glClassPath)
}
logger.info { "Transforming client_unsigned" }
for (transformer in TRANSFORMERS) {
logger.info { "Running transformer ${transformer.javaClass.simpleName} " }
transformer.transform(unsignedClassPath)
}
// write output jars
logger.info { "Writing output jars" }
Files.createDirectories(output)
client.writeJar(classPath, output.resolve("runescape.jar"))
loader.writeJar(classPath, output.resolve("loader.jar"))
signLink.writeJar(classPath, output.resolve("signlink.jar"))
unpack.writeJar(classPath, output.resolve("unpack.jar"))
unpacker.writeJar(classPath, output.resolve("unpacker.jar"))
gl.writeJar(glClassPath, output.resolve("jaggl.jar"))
glDri.writeJar(glClassPath, output.resolve("jaggl_dri.jar"))
glClient.writeJar(glClassPath, output.resolve("runescape_gl.jar"))
glLoader.writeJar(glClassPath, output.resolve("loader_gl.jar"))
glSignLink.writeJar(glClassPath, output.resolve("signlink_gl.jar"))
glUnpack.writeJar(glClassPath, output.resolve("unpack_gl.jar"))
glUnpacker.writeJar(glClassPath, output.resolve("unpacker_gl.jar"))
unsignedClient.writeJar(unsignedClassPath, output.resolve("runescape_unsigned.jar"))
}
companion object {
private val logger = InlineLogger()
private val TRANSFORMERS = listOf(
OriginalPcSaveTransformer(),
OriginalNameTransformer(),
*Bundler.TRANSFORMERS.toTypedArray(),
ResourceTransformer(),
OpaquePredicateTransformer(),
ExceptionTracingTransformer(),
BitShiftTransformer(),
CanvasTransformer(),
FieldOrderTransformer(),
BitwiseOpTransformer(),
RemapTransformer(),
DummyArgTransformer(),
DummyLocalTransformer(),
UnusedArgTransformer(),
UnusedMethodTransformer(),
CounterTransformer(),
ResetTransformer(),
ClassLiteralTransformer(),
InvokeSpecialTransformer(),
StaticScramblingTransformer(),
EmptyClassTransformer(),
MethodOrderTransformer(),
VisibilityTransformer(),
FinalTransformer(),
OverrideTransformer(),
OriginalPcRestoreTransformer(),
FernflowerExceptionTransformer()
)
}
}