Open-source multiplayer game server compatible with the RuneScape client https://www.openrs2.org/
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openrs2/game/src/main/kotlin/org/openrs2/game/net/js5/Js5Client.kt

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1.1 KiB

package org.openrs2.game.net.js5
import io.netty.channel.ChannelHandlerContext
import org.openrs2.protocol.js5.Js5Request
public class Js5Client(
public val ctx: ChannelHandlerContext
) {
private val urgent = ArrayDeque<Js5Request.Group>()
private val prefetch = ArrayDeque<Js5Request.Group>()
public fun push(request: Js5Request.Group) {
if (request.prefetch) {
prefetch += request
} else {
urgent += request
}
}
public fun pop(): Js5Request.Group? {
val request = urgent.removeFirstOrNull()
if (request != null) {
return request
}
return prefetch.removeFirstOrNull()
}
public fun isNotFull(): Boolean {
return urgent.size < MAX_QUEUE_SIZE && prefetch.size < MAX_QUEUE_SIZE
}
public fun isNotEmpty(): Boolean {
return urgent.isNotEmpty() || prefetch.isNotEmpty()
}
public fun isReady(): Boolean {
return ctx.channel().isWritable && isNotEmpty()
}
private companion object {
private const val MAX_QUEUE_SIZE = 20
}
}