Add high DPI support to the client

Signed-off-by: Graham <gpe@openrs2.dev>
bzip2
Graham 4 years ago
parent a7c9f3eb17
commit c276610a6d
  1. 2
      bundler/src/main/java/dev/openrs2/bundler/BundlerModule.kt
  2. 358
      bundler/src/main/java/dev/openrs2/bundler/transform/HighDpiTransformer.kt

@ -6,6 +6,7 @@ import dev.openrs2.asm.transform.Transformer
import dev.openrs2.bundler.transform.BufferSizeTransformer
import dev.openrs2.bundler.transform.CachePathTransformer
import dev.openrs2.bundler.transform.DomainTransformer
import dev.openrs2.bundler.transform.HighDpiTransformer
import dev.openrs2.bundler.transform.HostCheckTransformer
import dev.openrs2.bundler.transform.LoadLibraryTransformer
import dev.openrs2.bundler.transform.MacResizeTransformer
@ -36,5 +37,6 @@ public object BundlerModule : AbstractModule() {
binder.addBinding().to(PublicKeyTransformer::class.java)
binder.addBinding().to(RightClickTransformer::class.java)
binder.addBinding().to(TypoTransformer::class.java)
binder.addBinding().to(HighDpiTransformer::class.java)
}
}

@ -0,0 +1,358 @@
package dev.openrs2.bundler.transform
import com.github.michaelbull.logging.InlineLogger
import dev.openrs2.asm.InsnMatcher
import dev.openrs2.asm.classpath.ClassPath
import dev.openrs2.asm.classpath.Library
import dev.openrs2.asm.getExpression
import dev.openrs2.asm.previousReal
import dev.openrs2.asm.stackMetadata
import dev.openrs2.asm.transform.Transformer
import org.objectweb.asm.Opcodes
import org.objectweb.asm.tree.AbstractInsnNode
import org.objectweb.asm.tree.ClassNode
import org.objectweb.asm.tree.FieldInsnNode
import org.objectweb.asm.tree.FieldNode
import org.objectweb.asm.tree.InsnList
import org.objectweb.asm.tree.InsnNode
import org.objectweb.asm.tree.JumpInsnNode
import org.objectweb.asm.tree.LabelNode
import org.objectweb.asm.tree.LdcInsnNode
import org.objectweb.asm.tree.MethodInsnNode
import org.objectweb.asm.tree.MethodNode
import org.objectweb.asm.tree.ParameterNode
import org.objectweb.asm.tree.TypeInsnNode
import org.objectweb.asm.tree.VarInsnNode
import javax.inject.Singleton
import kotlin.math.max
@Singleton
public class HighDpiTransformer : Transformer() {
private var isGl: Boolean = false
private var gameShell: String? = null
private var newMembers: Int = 0
private var initBlocks: Int = 0
private var scaledCalls: Int = 0
override fun preTransform(classPath: ClassPath) {
newMembers = 0
initBlocks = 0
scaledCalls = 0
isGl = classPath.libraryClasses.any { it.name in GL_IMPLS }
gameShell = if (isGl) {
val client = classPath["client!client"] ?: classPath["client"]
client?.superClass?.name
} else {
null
}
if (gameShell != null) {
logger.info { "Identified game shell: $gameShell" }
}
}
override fun transformClass(classPath: ClassPath, library: Library, clazz: ClassNode): Boolean {
if (!isGl || gameShell == null) {
return false
}
if (clazz.name == gameShell) {
addCanvasScaleField(clazz)
newMembers++
} else if (clazz.name in GL_INTERFACES) {
addPixelZoomMethod(clazz, Opcodes.ACC_ABSTRACT)
newMembers++
} else if (clazz.name in GL_IMPLS) {
addPixelZoomMethod(clazz, Opcodes.ACC_FINAL or Opcodes.ACC_NATIVE)
newMembers++
}
return false
}
override fun transformCode(classPath: ClassPath, library: Library, clazz: ClassNode, method: MethodNode): Boolean {
if (!isGl || gameShell == null) {
return false
}
var extraStack = 0
for (insn in method.instructions) {
if (insn !is MethodInsnNode || insn.opcode != Opcodes.INVOKEINTERFACE) {
continue
} else if (insn.owner !in GL_INTERFACES) {
continue
}
if (insn.name == "glViewport" && insn.desc == "(IIII)V") {
if (method.access and Opcodes.ACC_STATIC == 0) {
/*
* Non-static glViewport() calls are used for off-screen
* framebuffers, so don't need scaling.
*/
continue
}
if (transformBounds(method, insn)) {
scaledCalls++
extraStack = max(extraStack, 4)
}
} else if (insn.name == "glScissor" && insn.desc == "(IIII)V") {
if (transformBounds(method, insn)) {
scaledCalls++
extraStack = max(extraStack, 4)
}
} else if ((insn.name == "glPointSize" || insn.name == "glLineWidth") && insn.desc == "(F)V") {
transform(method, insn)
scaledCalls++
extraStack = max(extraStack, 2)
}
}
for (match in DRAW_PIXELS_MATCHER.match(method)) {
val aload = match[0] as VarInsnNode
val invoke = match[11] as MethodInsnNode
if (invoke.owner !in GL_INTERFACES) {
continue
} else if (invoke.name != "glDrawPixels") {
continue
} else if (invoke.desc != "(IIIILjava/nio/Buffer;)V") {
continue
}
transformDrawPixelsCall(method, aload, invoke)
scaledCalls++
extraStack = max(extraStack, 3)
}
for (match in GET_GL_MATCHER.match(method)) {
val invoke = match[1] as MethodInsnNode
val putstatic = match[2] as FieldInsnNode
if (invoke.owner !in GL_CONTEXTS) {
continue
} else if (invoke.name != "getGL") {
continue
} else if (invoke.desc !in GET_GL_DESCRIPTORS) {
continue
}
addDefaultLineWidthCall(method, invoke, putstatic)
initBlocks++
extraStack = max(extraStack, 3)
}
if (clazz.name == gameShell && (method.access and Opcodes.ACC_STATIC) == 0) {
for (match in SET_CANVAS_VISIBLE_MATCHER.match(method)) {
val getstatic = match[0] as FieldInsnNode
if (getstatic.desc != "Ljava/awt/Canvas;") {
continue
}
val invoke = match[2] as MethodInsnNode
if (invoke.owner != "java/awt/Canvas" || invoke.name != "setVisible" || invoke.desc != "(Z)V") {
continue
}
addScaleDetector(method, getstatic, invoke)
initBlocks++
extraStack = max(extraStack, 2)
}
}
method.maxStack += extraStack
return false
}
override fun postTransform(classPath: ClassPath) {
if (!isGl) {
logger.info { "Skipped as the SD client does not require patching" }
} else if (gameShell == null) {
logger.info { "Skipped as the game shell could not be identified" }
} else {
logger.info { "Added $newMembers members and $initBlocks blocks of initialisation code" }
logger.info { "Scaled $scaledCalls OpenGL calls" }
}
}
private fun addCanvasScaleField(clazz: ClassNode) {
clazz.fields.add(FieldNode(Opcodes.ACC_PUBLIC or Opcodes.ACC_STATIC, "canvasScale", "D", null, null))
var clinit = clazz.methods.find { it.name == "<clinit>" }
if (clinit == null) {
clinit = MethodNode(Opcodes.ACC_STATIC, "<clinit>", "()V", null, null)
clinit.instructions = InsnList()
clinit.instructions.add(InsnNode(Opcodes.RETURN))
}
val list = InsnList()
list.add(InsnNode(Opcodes.DCONST_1))
list.add(FieldInsnNode(Opcodes.PUTSTATIC, clazz.name, "canvasScale", "D"))
clinit.instructions.insert(list)
}
private fun addPixelZoomMethod(clazz: ClassNode, access: Int) {
val method = MethodNode(
Opcodes.ACC_PUBLIC or access,
"glPixelZoom",
"(FF)V",
null,
null
)
method.parameters = mutableListOf(ParameterNode("xfactor", 0), ParameterNode("yfactor", 0))
clazz.methods.add(method)
}
private fun addScaleDetector(method: MethodNode, getstatic: FieldInsnNode, invoke: MethodInsnNode) {
val graphicsVar = method.maxLocals++
val endLabel = LabelNode()
val noGraphics2dLabel = LabelNode()
val list = InsnList()
list.add(FieldInsnNode(Opcodes.GETSTATIC, getstatic.owner, getstatic.name, getstatic.desc))
list.add(MethodInsnNode(Opcodes.INVOKEVIRTUAL, "java/awt/Canvas", "getGraphics", "()Ljava/awt/Graphics;"))
list.add(VarInsnNode(Opcodes.ASTORE, graphicsVar))
list.add(VarInsnNode(Opcodes.ALOAD, graphicsVar))
list.add(JumpInsnNode(Opcodes.IFNULL, endLabel))
list.add(VarInsnNode(Opcodes.ALOAD, graphicsVar))
list.add(TypeInsnNode(Opcodes.INSTANCEOF, "java/awt/Graphics2D"))
list.add(JumpInsnNode(Opcodes.IFEQ, noGraphics2dLabel))
list.add(VarInsnNode(Opcodes.ALOAD, graphicsVar))
list.add(TypeInsnNode(Opcodes.CHECKCAST, "java/awt/Graphics2D"))
list.add(MethodInsnNode(
Opcodes.INVOKEVIRTUAL,
"java/awt/Graphics2D",
"getTransform",
"()Ljava/awt/geom/AffineTransform;"
))
list.add(MethodInsnNode(Opcodes.INVOKEVIRTUAL, "java/awt/geom/AffineTransform", "getScaleX", "()D"))
list.add(FieldInsnNode(Opcodes.PUTSTATIC, gameShell, "canvasScale", "D"))
list.add(JumpInsnNode(Opcodes.GOTO, endLabel))
list.add(noGraphics2dLabel)
list.add(InsnNode(Opcodes.DCONST_1))
list.add(FieldInsnNode(Opcodes.PUTSTATIC, gameShell, "canvasScale", "D"))
list.add(endLabel)
method.instructions.insert(invoke, list)
}
private fun addDefaultLineWidthCall(method: MethodNode, invoke: MethodInsnNode, putstatic: FieldInsnNode) {
val owner = if (invoke.desc.contains('!')) {
"gl!javax/media/opengl/GL"
} else {
"javax/media/opengl/GL"
}
val list = InsnList()
list.add(FieldInsnNode(Opcodes.GETSTATIC, putstatic.owner, putstatic.name, putstatic.desc))
list.add(FieldInsnNode(Opcodes.GETSTATIC, gameShell, "canvasScale", "D"))
list.add(InsnNode(Opcodes.D2F))
list.add(MethodInsnNode(Opcodes.INVOKEINTERFACE, owner, "glLineWidth", "(F)V"))
method.instructions.insert(putstatic, list)
}
private fun transformBounds(method: MethodNode, invoke: MethodInsnNode): Boolean {
val exprs = mutableListOf<List<AbstractInsnNode>>()
var head = invoke.previousReal ?: return false
while (exprs.size < 4) {
val expr = if (head.stackMetadata.pops == 0) {
listOf(head)
} else {
getExpression(head)?.plus(head) ?: return false
}
if (invoke.name == "glViewport" && expr.any { it.opcode == Opcodes.IALOAD }) {
/*
* The glViewport() call that uses IALOAD restores viewport
* bounds previously saved with glGetIntegerv(), so there's no
* need for us to scale it again.
*/
return false
}
exprs += expr
head = expr.first().previousReal ?: return false
}
exprs.reverse()
for (expr in exprs) {
val single = expr.singleOrNull()
if (single != null && single.opcode == Opcodes.ICONST_0) {
continue
}
val list = InsnList()
list.add(InsnNode(Opcodes.I2D))
list.add(FieldInsnNode(Opcodes.GETSTATIC, gameShell, "canvasScale", "D"))
list.add(InsnNode(Opcodes.DMUL))
list.add(LdcInsnNode(0.5))
list.add(InsnNode(Opcodes.DADD))
list.add(InsnNode(Opcodes.D2I))
method.instructions.insert(expr.last(), list)
}
return true
}
private fun transform(method: MethodNode, invoke: MethodInsnNode) {
val previous = invoke.previousReal!!
if (previous.opcode == Opcodes.FCONST_1) {
val list = InsnList()
list.add(FieldInsnNode(Opcodes.GETSTATIC, gameShell, "canvasScale", "D"))
list.add(InsnNode(Opcodes.D2F))
method.instructions.insertBefore(invoke, list)
method.instructions.remove(previous)
} else {
val list = InsnList()
list.add(InsnNode(Opcodes.F2D))
list.add(FieldInsnNode(Opcodes.GETSTATIC, gameShell, "canvasScale", "D"))
list.add(InsnNode(Opcodes.DMUL))
list.add(InsnNode(Opcodes.D2F))
method.instructions.insertBefore(invoke, list)
}
}
private fun transformDrawPixelsCall(method: MethodNode, aload: VarInsnNode, invoke: MethodInsnNode) {
val enableZoom = InsnList()
enableZoom.add(VarInsnNode(Opcodes.ALOAD, aload.`var`))
enableZoom.add(FieldInsnNode(Opcodes.GETSTATIC, gameShell, "canvasScale", "D"))
enableZoom.add(InsnNode(Opcodes.D2F))
enableZoom.add(FieldInsnNode(Opcodes.GETSTATIC, gameShell, "canvasScale", "D"))
enableZoom.add(InsnNode(Opcodes.D2F))
enableZoom.add(MethodInsnNode(Opcodes.INVOKEINTERFACE, invoke.owner, "glPixelZoom", "(FF)V"))
val disableZoom = InsnList()
disableZoom.add(VarInsnNode(Opcodes.ALOAD, aload.`var`))
disableZoom.add(InsnNode(Opcodes.FCONST_1))
disableZoom.add(InsnNode(Opcodes.FCONST_1))
disableZoom.add(MethodInsnNode(Opcodes.INVOKEINTERFACE, invoke.owner, "glPixelZoom", "(FF)V"))
method.instructions.insertBefore(aload, enableZoom)
method.instructions.insert(invoke, disableZoom)
}
private companion object {
private val logger = InlineLogger()
private val GL_INTERFACES = setOf("javax/media/opengl/GL", "gl!javax/media/opengl/GL")
private val GL_IMPLS = setOf("jaggl/opengl", "gl!jaggl/opengl")
private val GL_CONTEXTS = setOf("javax/media/opengl/GLContext", "gl!javax/media/opengl/GLContext")
private val GET_GL_DESCRIPTORS = setOf("()Ljavax/media/opengl/GL;", "()Lgl!javax/media/opengl/GL;")
private val DRAW_PIXELS_MATCHER = InsnMatcher.compile("""
ALOAD ILOAD ILOAD LDC GETSTATIC IFEQ LDC GOTO SIPUSH ALOAD INVOKESTATIC INVOKEINTERFACE
""".trimIndent())
private val GET_GL_MATCHER = InsnMatcher.compile("GETSTATIC INVOKEVIRTUAL PUTSTATIC")
private val SET_CANVAS_VISIBLE_MATCHER = InsnMatcher.compile("GETSTATIC ICONST_1 INVOKEVIRTUAL")
}
}
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