|
|
|
# Client parameters
|
|
|
|
|
|
|
|
## Command-line interface
|
|
|
|
|
|
|
|
The command-line interface takes four required parameters:
|
|
|
|
|
|
|
|
* `worldid`
|
|
|
|
* `modewhat` (`live`, `rc` or `wip`)
|
|
|
|
* `lang` (`en`/`english`, `de`/`german`, `fr` or `pt`)
|
|
|
|
* `game` (`game0` or `game1`)
|
|
|
|
|
|
|
|
Each parameter is described in the applet parameter table below. `modewhere` is
|
|
|
|
always set to `local`. All other parameters share their default value with the
|
|
|
|
applet.
|
|
|
|
|
|
|
|
A typical invocation looks like:
|
|
|
|
|
|
|
|
```
|
|
|
|
java -cp ... client 1 live en game0
|
|
|
|
```
|
|
|
|
|
|
|
|
## Applet
|
|
|
|
|
|
|
|
The applet supports the following parameters:
|
|
|
|
|
|
|
|
| Name | Default value | Description |
|
|
|
|
|--------------------|---------------|------------------------------------------|
|
|
|
|
| `advertsuppressed` | `0` | Disable adverts |
|
|
|
|
| `affid` | `0` | Affiliate ID (see below) |
|
|
|
|
| `cachesubdir` | `"runescape"` | Cache subdirectory |
|
|
|
|
| `cookiehost` | | Settings cookie host |
|
|
|
|
| `cookieprefix` | | Settings cookie name prefix |
|
|
|
|
| `country` | `0` | Country ID |
|
|
|
|
| `crashurl` | `null` | Override `error_loader_<x>.ws` URL |
|
|
|
|
| `game` | `0` | Game ID (see below) |
|
|
|
|
| `haveie6` | `0` | Set if browser is Internet Explorer 6 |
|
|
|
|
| `js` | `0` | Set if JavaScript is supported |
|
|
|
|
| `lang` | `0` | Language ID |
|
|
|
|
| `modewhat` | | See below |
|
|
|
|
| `modewhere` | | See below |
|
|
|
|
| `objecttag` | `0` | Set if applet loaded with `<object>` tag |
|
|
|
|
| `openwinjs` | `0` | Use JavaScript to open URLs in a new tab |
|
|
|
|
| `pre142url` | `null` | Enable pre-Java 1.4.2 check |
|
|
|
|
| `settings` | `""` | Settings cookie value |
|
|
|
|
| `suppress_sha` | `null` | Disable SHA-1 validation in the loader |
|
|
|
|
| `unsignedurl` | `null` | Enable unsigned applet check |
|
|
|
|
| `worldid` | | World ID |
|
|
|
|
|
|
|
|
Parameters without a default value listed in the table above are required by the
|
|
|
|
applet. All other parameters are optional.
|
|
|
|
|
|
|
|
## Affiliate ID
|
|
|
|
|
|
|
|
| ID | Description |
|
|
|
|
|----|----------------------------------------------------------------------------------|
|
|
|
|
| 0 | No affiliate |
|
|
|
|
| 99 | Enables 'share details with business partners' checkbox in the registration form |
|
|
|
|
|
|
|
|
## Games
|
|
|
|
|
|
|
|
| ID | Name | Command-line name |
|
|
|
|
|----|------------------------|-------------------|
|
|
|
|
| 0 | RuneScape | `game0` |
|
|
|
|
| 1 | MechScape/Stellar Dawn | `game1` |
|
|
|
|
|
|
|
|
At the time 550 was released, MechScape used the same engine as RuneScape. While
|
|
|
|
changing the parameter affects the client in a small number of ways, the
|
|
|
|
majority of differences between the two games is in the cache.
|
|
|
|
|
|
|
|
When `game1` is used, the following changes are made in the client:
|
|
|
|
|
|
|
|
* The default cache subdirectory used by the command-line interface is
|
|
|
|
`"mechscape"` instead of `"runescape"`.
|
|
|
|
* The "RuneScape is loading" text changes to "Mechscape is loading".
|
|
|
|
* "(level: \<x\>)" after a player's username is changed to "(rating: \<x\>)".
|
|
|
|
* The "Attack" option on players, if sent by the server, does not use combat
|
|
|
|
levels to determine its priority dynamically.
|
|
|
|
* The 3D login screen is always disabled, even in HD mode.
|
|
|
|
* `::shiftclick` is enabled by default, instead of disabled.
|
|
|
|
* The default fog colour is black in MechScape.
|
|
|
|
* MechScape uses a different palette for recolouring players and objs.
|
|
|
|
* MechScape supports four username prefixes and suffixes.
|
|
|
|
* The box drawn around the current area in the world overview is white instead
|
|
|
|
of red.
|
|
|
|
* A "Face here" action is added to every menu where there is a "Walk here"
|
|
|
|
action.
|
|
|
|
|
|
|
|
MechScape was never released, so the cache is unavailable. As such, OpenRS2 only
|
|
|
|
supports `game0`.
|
|
|
|
|
|
|
|
## Languages
|
|
|
|
|
|
|
|
| ID | Name | Command-line names |
|
|
|
|
|----|------------|--------------------|
|
|
|
|
| 0 | English | `en`, `english` |
|
|
|
|
| 1 | German | `de`, `german` |
|
|
|
|
| 2 | French | `fr` |
|
|
|
|
| 3 | Portuguese | `pt` |
|
|
|
|
|
|
|
|
The language parameter only controls the language of the strings hard-coded in
|
|
|
|
the loader and client. The majority of strings are stored in the cache and are
|
|
|
|
not translated. Presumably each language had a different cache at the time.
|
|
|
|
However, only the English cache was archived. As such, OpenRS2 only supports
|
|
|
|
English.
|
|
|
|
|
|
|
|
## `modewhat`
|
|
|
|
|
|
|
|
| ID | Name | Command-line name |
|
|
|
|
|----|------------------------|-------------------|
|
|
|
|
| 0 | Live | `live` |
|
|
|
|
| 1 | Release candidate (RC) | `rc` |
|
|
|
|
| 2 | Work in progress (WIP) | `wip` |
|
|
|
|
|
|
|
|
`modewhat` is primarily used to select which cache directory is used.
|
|
|
|
|
|
|
|
The following table summarises the differences between each `modewhat` value:
|
|
|
|
|
|
|
|
| | Live | RC | WIP |
|
|
|
|
|------------------------------------------------------------------|------|----|-----|
|
|
|
|
| **File store ID** | 32 | 33 | 34 |
|
|
|
|
| **Allocate and release 100 KiB chunks to test `SoftReference`s** | N | Y | Y |
|
|
|
|
|
|
|
|
## `modewhere`
|
|
|
|
|
|
|
|
| ID | Name | Command-line name |
|
|
|
|
|----|--------|-------------------|
|
|
|
|
| 0 | Live | `live` |
|
|
|
|
| 1 | Office | `office` |
|
|
|
|
| 2 | Local | `local` |
|
|
|
|
|
|
|
|
The applet only supports the `live` and `office` environments. The command-line
|
|
|
|
interface always uses the `local` environment. (The command-line names above are
|
|
|
|
taken from an earlier revision where `modewhere` is specified on the command
|
|
|
|
line.)
|
|
|
|
|
|
|
|
`modewhere` is primarily used to control which server the client connects to.
|
|
|
|
|
|
|
|
The following table summarises the differences between each `modewhere` value:
|
|
|
|
|
|
|
|
| | Live | Office | Local |
|
|
|
|
|----------------------------------|-----------------|-----------------|---------------|
|
|
|
|
| **World hostname** | Applet codebase | Applet codebase | localhost |
|
|
|
|
| **Game server primary port** | 43594 | 40000 + world | 40000 + world |
|
|
|
|
| **Game server secondary port** | 443 | 50000 + world | 50000 + world |
|
|
|
|
| **World web server port** | 80 | 7000 + world | 7000 + world |
|
|
|
|
| **Website hostname** | www | www-wtqa | www-wtqa |
|
|
|
|
| **CS2 errors shown in chat box** | N | Y | Y |
|
|
|
|
| **FPS shown by default** | N | Y | Y |
|
|
|
|
| **`::fps <n>` command enabled** | N | Y | Y |
|
|
|
|
| **Advert refreshed** | Y | Y | N |
|