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# OpenRS2
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[![Build status badge](https://build.openrs2.dev/buildStatus/icon?job=openrs2&build=lastCompleted)](https://build.openrs2.dev/job/openrs2/)
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## Introduction
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OpenRS2 is an open-source multiplayer game server and suite of associated
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tools. It is compatible with build 550 of the RuneScape client, which was
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released in late 2009.
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## Prerequisites
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OpenRS2 requires version 8 or later of the [Java Development Kit][jdk].
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The JDK is required even if a pre-built copy of OpenRS2 is used, as it depends
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on JDK-only tools, such as `jarsigner`, at runtime.
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### Non-free components
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OpenRS2 requires the original RuneScape client code, data and location file
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encryption keys, which we cannot legally distribute.
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These files must be manually placed in the `nonfree` directory (directly
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beneath the root of the repository), in the following structure:
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```
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nonfree
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└── code
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├── game_unpacker.dat
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├── jaggl.pack200
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├── loader_gl.jar
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├── loader.jar
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├── runescape_gl.pack200
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└── runescape.jar
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```
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The SHA-256 checksums of the correct files are:
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```
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7c090e07f8d754d09804ff6e9733ef3ba227893b6b639436db90977b39122590 nonfree/code/game_unpacker.dat
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d39578f4a88a376bcb2571f05da1939a14a80d8c4ed89a4eb172d9e525795fe2 nonfree/code/jaggl.pack200
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31182683ba04dc0ad45859161c13f66424b10deb0b2df10aa58b48bba57402db nonfree/code/loader_gl.jar
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ccdfaa86be07452ddd69f869ade86ea900dbb916fd853db16602edf2eb54211b nonfree/code/loader.jar
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4a5032ea8079d2154617ae1f21dfcc46a10e023c8ba23a4827d5e25e75c73045 nonfree/code/runescape_gl.pack200
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0ab28a95e7c5993860ff439ebb331c0df02ad40aa1f544777ed91b46d30d3d24 nonfree/code/runescape.jar
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```
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The `nonfree` directory is included in the `.gitignore` file to prevent any
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non-free material from being accidentally included in the repository.
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## Building
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Run `./gradlew` to download the dependencies, build the code, run the unit tests
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and package it.
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## Contributing
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OpenRS2 is still in the early stages of development. The current focus is on
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building underlying infrastructure, such as the deobfuscator, rather than
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game content. This approach will make it much quicker to build game content in
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the long run, but it does mean OpenRS2 won't be particularly useful in the short
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term.
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If you're interested in contributing new features, you should discuss your
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plans in our [Discord][discord] server first. I have rough plans in my head for
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the future development direction. Communicating beforehand will avoid the need
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for significant changes to be made at the code review stage and make it less
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likely for your contribution to be dropped entirely.
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### Code style
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All source code must be formatted with [IntelliJ IDEA][idea]'s built-in
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formatter before each commit. The 'Optimize imports' option should also be
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selected. Do not select 'Rearrange entries'.
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OpenRS2's code style settings are held in `.idea/codeStyles/Project.xml` in the
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repository, and IDEA should use them automatically after importing the Gradle
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project.
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Kotlin code must pass all of [ktlint][ktlint]'s tests.
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### Commit messages
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Commit messages should follow the ['seven rules'][commitmsg] described in
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'How to Write a Git Commit Message', with the exception that the summary line
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can be up to 72 characters in length (as OpenRS2 does not use email-based
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patches).
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You should use tools such as [interactive rebase][rewriting-history] to ensure
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the commit history is tidy.
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### Developer Certificate of Origin
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OpenRS2 uses version 1.1 of the [Developer Certificate of Origin][dco] (DCO) to
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certify that contributors agree to license their code under OpenRS2's license
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(see the Copyright section below). To confirm that a contribution meets the
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requirements of the DCO, a `Signed-off-by:` line must be added to the Git
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commit message by passing `--signoff` to the `git commit` invocation.
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The full text of the DCO is reproduced below:
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```
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Developer Certificate of Origin
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Version 1.1
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Copyright (C) 2004, 2006 The Linux Foundation and its contributors.
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1 Letterman Drive
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Suite D4700
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San Francisco, CA, 94129
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Everyone is permitted to copy and distribute verbatim copies of this
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license document, but changing it is not allowed.
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Developer's Certificate of Origin 1.1
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By making a contribution to this project, I certify that:
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(a) The contribution was created in whole or in part by me and I
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have the right to submit it under the open source license
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indicated in the file; or
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(b) The contribution is based upon previous work that, to the best
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of my knowledge, is covered under an appropriate open source
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license and I have the right under that license to submit that
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work with modifications, whether created in whole or in part
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by me, under the same open source license (unless I am
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permitted to submit under a different license), as indicated
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in the file; or
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(c) The contribution was provided directly to me by some other
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person who certified (a), (b) or (c) and I have not modified
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it.
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(d) I understand and agree that this project and the contribution
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are public and that a record of the contribution (including all
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personal information I submit with it, including my sign-off) is
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maintained indefinitely and may be redistributed consistent with
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this project or the open source license(s) involved.
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```
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### Versioning
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OpenRS2 uses [Semantic Versioning][semver].
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## Community
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* [Discord][discord]
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* [Website][www]
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## License
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Switch to the ISC license
I've been considering this for a long time, and have decided to switch to it at
the last minute before opening the repository up publicly. My reasons include:
* It's a much simpler license. GPL's complexity adds some risk - for example, it
might be incompatible with future open-source licenses (like the well-known
GPLv2/Apache v2 incompatibility problem). The "or any later version" clause
requires placing some trust in the Free Software Foundation.
* The simplicity makes it easier for people to understand and comply with the
license.
* Dishonest users who disobey the GPL would have an advantage over honest users
who refuse to do so. The ISC license provides a much more even playing field.
* OpenRS2 will primarily be server software accessible over a network. As such,
the GPL can do little to prevent use of the code in a proprietary system, as
the code is never distributed. (While the AGPL would fix this, I have already
discounted it. Enforcement would be too difficult and dishonest users would
have an unfair advantage.)
* It's much easier to switch to a stricter license in future versions, if it
turns out that is desirable (as the ISC license allows users to sublicense
the code). However, switching from the GPL to the ISC license requires all
copyright holders to grant permission.
* Other open-source projects in the community, such as Apollo, use the ISC
license and will be able to make use of OpenRS2 code if they so desire.
I've removed the FAQ entry about the reasons for using the GPL license, as I
think the ISC license is less controversial and therefore does not require an
entry.
I've discussed this with Desetude, and he's okay with his commit being
relicensed.
5 years ago
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OpenRS2 is available under the terms of the [ISC license][isc], which is
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similar to the 2-clause BSD license. The full copyright notice and terms are
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available in the `LICENSE` file.
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[commitmsg]: https://chris.beams.io/posts/git-commit/#seven-rules
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[dco]: https://developercertificate.org/
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[discord]: https://discord.gg/Mp9eDUQ
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[idea]: https://www.jetbrains.com/idea/
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Switch to the ISC license
I've been considering this for a long time, and have decided to switch to it at
the last minute before opening the repository up publicly. My reasons include:
* It's a much simpler license. GPL's complexity adds some risk - for example, it
might be incompatible with future open-source licenses (like the well-known
GPLv2/Apache v2 incompatibility problem). The "or any later version" clause
requires placing some trust in the Free Software Foundation.
* The simplicity makes it easier for people to understand and comply with the
license.
* Dishonest users who disobey the GPL would have an advantage over honest users
who refuse to do so. The ISC license provides a much more even playing field.
* OpenRS2 will primarily be server software accessible over a network. As such,
the GPL can do little to prevent use of the code in a proprietary system, as
the code is never distributed. (While the AGPL would fix this, I have already
discounted it. Enforcement would be too difficult and dishonest users would
have an unfair advantage.)
* It's much easier to switch to a stricter license in future versions, if it
turns out that is desirable (as the ISC license allows users to sublicense
the code). However, switching from the GPL to the ISC license requires all
copyright holders to grant permission.
* Other open-source projects in the community, such as Apollo, use the ISC
license and will be able to make use of OpenRS2 code if they so desire.
I've removed the FAQ entry about the reasons for using the GPL license, as I
think the ISC license is less controversial and therefore does not require an
entry.
I've discussed this with Desetude, and he's okay with his commit being
relicensed.
5 years ago
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[isc]: https://opensource.org/licenses/ISC
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[jdk]: https://jdk.java.net/
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[ktlint]: https://github.com/pinterest/ktlint#readme
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[rewriting-history]: https://git-scm.com/book/en/v2/Git-Tools-Rewriting-History
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[semver]: https://semver.org/
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[www]: https://www.openrs2.dev/
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