Add seperate jar for the jaggl DRI classes

pull/48/head
Graham 5 years ago
parent 65e7efde23
commit cc1a1adde7
  1. 3
      decompiler/src/main/java/dev/openrs2/decompiler/Decompiler.java
  2. 10
      deob/src/main/java/dev/openrs2/deob/Deobfuscator.java

@ -24,6 +24,8 @@ public final class Decompiler implements Closeable {
archive = "client";
} else if (archive.equals("jaggl")) {
archive = "gl";
} else if (archive.equals("jaggl_dri")) {
archive = "gl-dri";
}
return Paths.get("nonfree").resolve(archive).resolve("src/main/java");
}
@ -33,6 +35,7 @@ public final class Decompiler implements Closeable {
var sources = List.of(
deobOutput.resolve("runescape_gl.jar"),
deobOutput.resolve("jaggl.jar"),
deobOutput.resolve("jaggl_dri.jar"),
deobOutput.resolve("loader_gl.jar"),
deobOutput.resolve("signlink_gl.jar"),
deobOutput.resolve("unpack_gl.jar"),

@ -82,6 +82,13 @@ public final class Deobfuscator {
var glUnpack = new Library();
glUnpack.add(glLoader.remove("unpack"));
/* move DRI classes out of jaggl (so we can place javah-generated headers in a separate directory) */
logger.info("Moving DRI classes from jaggl to jaggl_dri");
var glDri = new Library();
glDri.add(gl.remove("com/sun/opengl/impl/x11/DRIHack"));
glDri.add(gl.remove("com/sun/opengl/impl/x11/DRIHack$1"));
glDri.add(gl.remove("jaggl/X11/dri"));
/* prefix remaining loader/unpacker classes (to avoid conflicts when we rename in the same classpath as the client) */
logger.info("Prefixing loader and unpacker class names");
ClassNamePrefixer.addPrefix(loader, "loader_");
@ -92,7 +99,7 @@ public final class Deobfuscator {
/* bundle libraries together into a common classpath */
var runtime = ClassLoader.getPlatformClassLoader();
var classPath = new ClassPath(runtime, List.of(), List.of(client, loader, signLink, unpack, unpacker));
var glClassPath = new ClassPath(runtime, List.of(gl), List.of(glClient, glLoader, glSignLink, glUnpack, glUnpacker));
var glClassPath = new ClassPath(runtime, List.of(gl, glDri), List.of(glClient, glLoader, glSignLink, glUnpack, glUnpacker));
var unsignedClassPath = new ClassPath(runtime, List.of(), List.of(unsignedClient));
/* deobfuscate */
@ -150,6 +157,7 @@ public final class Deobfuscator {
unpacker.writeJar(output.resolve("unpacker.jar"), remapper);
gl.writeJar(output.resolve("jaggl.jar"), glRemapper);
glDri.writeJar(output.resolve("jaggl_dri.jar"), glRemapper);
glClient.writeJar(output.resolve("runescape_gl.jar"), glRemapper);
glLoader.writeJar(output.resolve("loader_gl.jar"), glRemapper);
glSignLink.writeJar(output.resolve("signlink_gl.jar"), glRemapper);

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