Keys are now initially imported into a key_queue table, which is never
locked exclusively - allowing the API endpoint to function while the
brute forcer is running. The brute forcer moves all pending keys in the
queue to the keys table before running the actual brute forcing.
Signed-off-by: Graham <gpe@openrs2.org>
This was actually only compatible with OpenOSRS's code (RuneLite uses a
completely different API). Furthermore, I don't think it's really going
to be necessary as we've arranged access to RuneLite's XTEA API.
Signed-off-by: Graham <gpe@openrs2.org>