Open-source multiplayer game server compatible with the RuneScape client
https://www.openrs2.org/
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60 lines
1.8 KiB
60 lines
1.8 KiB
package org.openrs2.cache.config.struct
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import io.netty.buffer.ByteBuf
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap
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import org.openrs2.buffer.readString
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import org.openrs2.buffer.writeString
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import org.openrs2.cache.config.ConfigType
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public class StructType(id: Int) : ConfigType(id) {
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// TODO(gpe): methods for manipulating the map
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private val params: Int2ObjectMap<Any> = Int2ObjectOpenHashMap()
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override fun read(buf: ByteBuf, code: Int) {
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when (code) {
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249 -> {
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val size = buf.readUnsignedByte().toInt()
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for (i in 0 until size) {
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val string = buf.readBoolean()
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val id = buf.readUnsignedMedium()
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if (string) {
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params[id] = buf.readString()
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} else {
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params[id] = buf.readInt()
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}
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}
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}
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else -> throw IllegalArgumentException("Unsupported config code: $code")
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}
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}
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override fun write(buf: ByteBuf) {
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if (params.isNotEmpty()) {
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buf.writeByte(249)
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buf.writeByte(params.size)
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for ((id, value) in params.int2ObjectEntrySet()) {
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when (value) {
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is String -> {
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buf.writeBoolean(true)
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buf.writeMedium(id)
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buf.writeString(value)
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}
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is Int -> {
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buf.writeBoolean(false)
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buf.writeMedium(id)
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buf.writeInt(value)
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}
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else -> throw IllegalStateException()
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}
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}
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}
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buf.writeByte(0)
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}
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}
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