Open-source multiplayer game server compatible with the RuneScape client
https://www.openrs2.org/
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58 lines
1.6 KiB
58 lines
1.6 KiB
package org.openrs2.patcher.transform
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import com.github.michaelbull.logging.InlineLogger
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import org.objectweb.asm.tree.ClassNode
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import org.objectweb.asm.tree.LdcInsnNode
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import org.objectweb.asm.tree.MethodNode
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import org.openrs2.asm.classpath.ClassPath
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import org.openrs2.asm.classpath.Library
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import org.openrs2.asm.transform.Transformer
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import org.openrs2.conf.Config
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import javax.inject.Inject
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import javax.inject.Singleton
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@Singleton
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public class CachePathTransformer @Inject constructor(
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private val config: Config
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) : Transformer() {
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private var paths = 0
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override fun preTransform(classPath: ClassPath) {
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paths = 0
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}
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override fun transformCode(classPath: ClassPath, library: Library, clazz: ClassNode, method: MethodNode): Boolean {
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for (insn in method.instructions) {
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if (insn !is LdcInsnNode) {
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continue
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}
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when (insn.cst) {
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".jagex_cache_", ".file_store_" -> {
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insn.cst = ".${config.internalOperator}_cache_"
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paths++
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}
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"jagex_" -> {
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insn.cst = ".${config.internalOperator}_"
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paths++
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}
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"runescape" -> {
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insn.cst = config.internalGame
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paths++
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}
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}
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}
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return false
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}
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override fun postTransform(classPath: ClassPath) {
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logger.info { "Updated $paths cache paths" }
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}
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private companion object {
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private val logger = InlineLogger()
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}
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}
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