Open-source multiplayer game server compatible with the RuneScape client
https://www.openrs2.org/
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24 lines
958 B
24 lines
958 B
package org.openrs2.archive.cache
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import io.netty.channel.Channel
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import io.netty.channel.ChannelInitializer
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import io.netty.handler.timeout.ReadTimeoutHandler
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import org.openrs2.protocol.Protocol
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import org.openrs2.protocol.Rs2Decoder
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import org.openrs2.protocol.Rs2Encoder
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import org.openrs2.protocol.login.ClientOutOfDateCodec
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import org.openrs2.protocol.login.InitJs5RemoteConnectionCodec
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import org.openrs2.protocol.login.IpLimitCodec
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import org.openrs2.protocol.login.Js5OkCodec
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import org.openrs2.protocol.login.ServerFullCodec
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public class Js5ChannelInitializer(private val handler: Js5ChannelHandler) : ChannelInitializer<Channel>() {
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override fun initChannel(ch: Channel) {
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ch.pipeline().addLast(
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ReadTimeoutHandler(30),
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Rs2Encoder(Protocol(InitJs5RemoteConnectionCodec)),
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Rs2Decoder(Protocol(Js5OkCodec, ClientOutOfDateCodec, IpLimitCodec, ServerFullCodec)),
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handler
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)
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}
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}
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