Replace if/else sequence with when

Signed-off-by: Graham <gpe@openrs2.org>
bzip2
Graham 4 years ago
parent 6f815b6334
commit 0981303391
  1. 10
      patcher/src/main/kotlin/org/openrs2/patcher/transform/HighDpiTransformer.kt

@ -58,16 +58,20 @@ public class HighDpiTransformer : Transformer() {
return false return false
} }
if (clazz.name == gameShell) { when (clazz.name) {
gameShell -> {
addCanvasScaleField(clazz) addCanvasScaleField(clazz)
newMembers++ newMembers++
} else if (clazz.name in GL_INTERFACES) { }
in GL_INTERFACES -> {
addPixelZoomMethod(clazz, Opcodes.ACC_ABSTRACT) addPixelZoomMethod(clazz, Opcodes.ACC_ABSTRACT)
newMembers++ newMembers++
} else if (clazz.name in GL_IMPLS) { }
in GL_IMPLS -> {
addPixelZoomMethod(clazz, Opcodes.ACC_FINAL or Opcodes.ACC_NATIVE) addPixelZoomMethod(clazz, Opcodes.ACC_FINAL or Opcodes.ACC_NATIVE)
newMembers++ newMembers++
} }
}
return false return false
} }

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