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@ -67,8 +67,8 @@ moving/rotating them. |
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## Dungeons |
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## Dungeons |
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Dungeons are typically, but not always, 6400 Z units above the equivalent |
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Dungeons are typically, but not always, 6,400 Z units above the equivalent |
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ground-level areas. 6400 was likely chosen as this corresponds to 100 map |
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ground-level areas. 6,400 was likely chosen as this corresponds to 100 map |
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squares, meaning a single "1" digit needs to be added to or removed from the |
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squares, meaning a single "1" digit needs to be added to or removed from the |
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map's file name to switch between ground level and the corresponding dungeon. |
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map's file name to switch between ground level and the corresponding dungeon. |
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