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@ -107,6 +107,7 @@ static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC jaggl_glProgramLocalParameter4fvARB; |
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static PFNGLPROGRAMSTRINGARBPROC jaggl_glProgramStringARB; |
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static PFNGLPROGRAMSTRINGARBPROC jaggl_glProgramStringARB; |
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static PFNGLRENDERBUFFERSTORAGEEXTPROC jaggl_glRenderbufferStorageEXT; |
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static PFNGLRENDERBUFFERSTORAGEEXTPROC jaggl_glRenderbufferStorageEXT; |
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static PFNGLSHADERSOURCEARBPROC jaggl_glShaderSourceARB; |
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static PFNGLSHADERSOURCEARBPROC jaggl_glShaderSourceARB; |
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static PFNGLTEXIMAGE3DPROC jaggl_glTexImage3D; |
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static PFNGLUNIFORM1IARBPROC jaggl_glUniform1iARB; |
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static PFNGLUNIFORM1IARBPROC jaggl_glUniform1iARB; |
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static PFNGLUNIFORM3FARBPROC jaggl_glUniform3fARB; |
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static PFNGLUNIFORM3FARBPROC jaggl_glUniform3fARB; |
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static PFNGLUSEPROGRAMOBJECTARBPROC jaggl_glUseProgramObjectARB; |
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static PFNGLUSEPROGRAMOBJECTARBPROC jaggl_glUseProgramObjectARB; |
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@ -154,6 +155,7 @@ static void jaggl_init_proc_table(void) { |
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jaggl_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) glXGetProcAddressARB((const GLubyte *) "glProgramStringARB"); |
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jaggl_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) glXGetProcAddressARB((const GLubyte *) "glProgramStringARB"); |
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jaggl_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC) glXGetProcAddressARB((const GLubyte *) "glRenderbufferStorageEXT"); |
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jaggl_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC) glXGetProcAddressARB((const GLubyte *) "glRenderbufferStorageEXT"); |
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jaggl_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) glXGetProcAddressARB((const GLubyte *) "glShaderSourceARB"); |
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jaggl_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) glXGetProcAddressARB((const GLubyte *) "glShaderSourceARB"); |
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jaggl_glTexImage3D = (PFNGLTEXIMAGE3DPROC) glXGetProcAddressARB((const GLubyte *) "glTexImage3D"); |
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jaggl_glUniform1iARB = (PFNGLUNIFORM1IARBPROC) glXGetProcAddressARB((const GLubyte *) "glUniform1iARB"); |
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jaggl_glUniform1iARB = (PFNGLUNIFORM1IARBPROC) glXGetProcAddressARB((const GLubyte *) "glUniform1iARB"); |
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jaggl_glUniform3fARB = (PFNGLUNIFORM3FARBPROC) glXGetProcAddressARB((const GLubyte *) "glUniform3fARB"); |
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jaggl_glUniform3fARB = (PFNGLUNIFORM3FARBPROC) glXGetProcAddressARB((const GLubyte *) "glUniform3fARB"); |
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jaggl_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) glXGetProcAddressARB((const GLubyte *) "glUseProgramObjectARB"); |
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jaggl_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) glXGetProcAddressARB((const GLubyte *) "glUseProgramObjectARB"); |
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@ -1634,8 +1636,10 @@ JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage2D1(JNIEnv *env, jobject obj, |
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JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage3D0(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jobject pixels, jint pixels_off) { |
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JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage3D0(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jobject pixels, jint pixels_off) { |
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JAGGL_LOCK(env); |
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JAGGL_LOCK(env); |
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JAGGL_GET_BUFFER(env, pixels, pixels_off); |
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if (jaggl_glTexImage3D) { |
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glTexImage3D((GLenum) target, (GLint) level, (GLint) internalformat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLint) border, (GLenum) format, (GLenum) type, (const void *) JAGGL_PTR(pixels)); |
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JAGGL_GET_BUFFER(env, pixels, pixels_off); |
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jaggl_glTexImage3D((GLenum) target, (GLint) level, (GLint) internalformat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLint) border, (GLenum) format, (GLenum) type, (const void *) JAGGL_PTR(pixels)); |
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} |
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JAGGL_UNLOCK(env); |
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JAGGL_UNLOCK(env); |
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} |
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} |
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@ -1643,9 +1647,11 @@ JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage3D0(JNIEnv *env, jobject obj, |
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JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage3D1(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jobject pixels, jint pixels_off) { |
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JNIEXPORT void JNICALL Java_jaggl_opengl_glTexImage3D1(JNIEnv *env, jobject obj, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jobject pixels, jint pixels_off) { |
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JAGGL_LOCK(env); |
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JAGGL_LOCK(env); |
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JAGGL_GET_ARRAY(env, pixels, pixels_off); |
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if (jaggl_glTexImage3D) { |
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glTexImage3D((GLenum) target, (GLint) level, (GLint) internalformat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLint) border, (GLenum) format, (GLenum) type, (const void *) JAGGL_PTR(pixels)); |
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JAGGL_GET_ARRAY(env, pixels, pixels_off); |
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JAGGL_RELEASE_ARRAY(env, pixels); |
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jaggl_glTexImage3D((GLenum) target, (GLint) level, (GLint) internalformat, (GLsizei) width, (GLsizei) height, (GLsizei) depth, (GLint) border, (GLenum) format, (GLenum) type, (const void *) JAGGL_PTR(pixels)); |
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JAGGL_RELEASE_ARRAY(env, pixels); |
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} |
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JAGGL_UNLOCK(env); |
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JAGGL_UNLOCK(env); |
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} |
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} |
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