Move subcommands to init block for consistency

Signed-off-by: Graham <gpe@openrs2.dev>
bzip2
Graham 5 years ago
parent c20dad7a5e
commit eae715231b
  1. 22
      all/src/main/java/dev/openrs2/Command.kt

@ -10,17 +10,21 @@ import dev.openrs2.deob.DeobfuscateCommand
import dev.openrs2.deob.ast.DeobfuscateAstCommand import dev.openrs2.deob.ast.DeobfuscateAstCommand
import dev.openrs2.game.GameCommand import dev.openrs2.game.GameCommand
fun main(args: Array<String>) = Command().subcommands( fun main(args: Array<String>) = Command().main(args)
BundleCommand(),
CompressCommand(),
Crc32Command(),
DecompileCommand(),
DeobfuscateCommand(),
DeobfuscateAstCommand(),
GameCommand()
).main(args)
class Command : CliktCommand(name = "openrs2") { class Command : CliktCommand(name = "openrs2") {
init {
subcommands(
BundleCommand(),
CompressCommand(),
Crc32Command(),
DecompileCommand(),
DeobfuscateCommand(),
DeobfuscateAstCommand(),
GameCommand()
)
}
override fun run() { override fun run() {
// empty // empty
} }

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