7.1 KiB
Client parameters
Command-line interface
The command-line interface takes four required parameters:
worldid
modewhat
(live
,rc
orwip
)lang
(en
/english
,de
/german
,fr
orpt
)game
(game0
orgame1
)
Each parameter is described in the applet parameter table below. modewhere
is
always set to local
. All other parameters share their default value with the
applet.
A typical invocation looks like:
java -cp ... client 1 live en game0
Applet
The applet supports the following parameters:
Name | Default value | Description |
---|---|---|
advertsuppressed |
0 |
Disable adverts |
affid |
0 |
Affiliate ID (see below) |
cachesubdir |
"runescape" |
Cache subdirectory |
cookiehost |
Settings cookie host | |
cookieprefix |
Settings cookie name prefix | |
country |
0 |
Country ID |
crashurl |
null |
Override error_loader_<x>.ws URL |
game |
0 |
Game ID (see below) |
haveie6 |
0 |
Set if browser is Internet Explorer 6 |
js |
0 |
Set if JavaScript is supported |
lang |
0 |
Language ID |
modewhat |
See below | |
modewhere |
See below | |
objecttag |
0 |
Set if applet loaded with <object> tag |
openwinjs |
0 |
Use JavaScript to open URLs in a new tab |
pre142url |
null |
Enable pre-Java 1.4.2 check |
settings |
"" |
Settings cookie value |
suppress_sha |
null |
Disable SHA-1 validation in the loader |
unsignedurl |
null |
Enable unsigned applet check |
worldid |
World ID |
Parameters without a default value listed in the table above are required by the applet. All other parameters are optional.
Affiliate ID
ID | Description |
---|---|
0 | No affiliate |
99 | Enables 'share details with business partners' checkbox in the registration form |
Games
ID | Name | Command-line name |
---|---|---|
0 | RuneScape | game0 |
1 | MechScape/Stellar Dawn | game1 |
At the time 550 was released, MechScape used the same engine as RuneScape. While changing the parameter affects the client in a small number of ways, the majority of differences between the two games is in the cache.
When game1
is used, the following changes are made in the client:
- The default cache subdirectory used by the command-line interface is
"mechscape"
instead of"runescape"
. - The "RuneScape is loading" text changes to "Mechscape is loading".
- "(level: <x>)" after a player's username is changed to "(rating: <x>)".
- The "Attack" option on players, if sent by the server, does not use combat levels to determine its priority dynamically.
- The 3D login screen is always disabled, even in HD mode.
::shiftclick
is enabled by default, instead of disabled.- The default fog colour is black in MechScape.
- MechScape uses a different palette for recolouring players and objs.
- MechScape supports four username prefixes and suffixes.
- The box drawn around the current area in the world overview is white instead of red.
- A "Face here" action is added to every menu where there is a "Walk here" action.
MechScape was never released, so the cache is unavailable. As such, OpenRS2 only
supports game0
.
Languages
ID | Name | Command-line names |
---|---|---|
0 | English | en , english |
1 | German | de , german |
2 | French | fr |
3 | Portuguese | pt |
The language parameter only controls the language of the strings hard-coded in the loader and client. The majority of strings are stored in the cache and are not translated. Presumably each language had a different cache at the time. However, only the English cache was archived. As such, OpenRS2 only supports English.
modewhat
ID | Name | Command-line name |
---|---|---|
0 | Live | live |
1 | Release candidate (RC) | rc |
2 | Work in progress (WIP) | wip |
modewhat
is primarily used to select which cache directory is used.
The following table summarises the differences between each modewhat
value:
Live | RC | WIP | |
---|---|---|---|
File store ID | 32 | 33 | 34 |
Allocate and release 100 KiB chunks to test SoftReference s |
N | Y | Y |
modewhere
ID | Name | Command-line name |
---|---|---|
0 | Live | live |
1 | Office | office |
2 | Local | local |
The applet only supports the live
and office
environments. The command-line
interface always uses the local
environment. (The command-line names above are
taken from an earlier revision where modewhere
is specified on the command
line.)
modewhere
is primarily used to control which server the client connects to.
The following table summarises the differences between each modewhere
value:
Live | Office | Local | |
---|---|---|---|
World hostname | Applet codebase | Applet codebase | localhost |
Game server primary port | 43594 | 40000 + world | 40000 + world |
Game server secondary port | 443 | 50000 + world | 50000 + world |
World web server port | 80 | 7000 + world | 7000 + world |
Website hostname | www | www-wtqa | www-wtqa |
CS2 errors shown in chat box | N | Y | Y |
FPS shown by default | N | Y | Y |
::fps <n> command enabled |
N | Y | Y |
Advert refreshed | Y | Y | N |